Dark of Age of Camelot seems to be in the news of late (I'm so glad this game is still going) and in the most recent Grab Bag, mail boxes and zergs are up for discussion.

The main question that seems to have caught peoples eye is the fact that they're thinking about implementing Mail boxes (I completely forgot it didn't have them!).

Q1    Is there any chance that a mailbox system will be added to the game?

A: It’s (high) on our list of priorities! Mail opens up the possibilities for many many other things so we definitely want it in the game sooner rather than later.

A particular favourite question is all about Relics: 

Q4  For the upcoming patch, there are 6 total relics and there are three non relic keep, keeps. So my question is where is the 6th relic goes to be placed in that realm? Double relic in one keep just sounds bad. Maybe Reactivting the relic temples would be good. Right now with all the action is seems that there is now reason two enemy realms can't open relic gates now. Plus the relic town is far enough away from temple to make it good to rally and defend temple.

A: We agree that 2 relics in 1 keep isn’t the best solution. However, with the strength relic temple so close to the portal ceremony and the power relic temple being integral to the final Pict event encounter, that just leaves one place left to house the 6th relic. The Ruined Keep!

Owning all 6 relics is something only the most powerful and organized of realms can accomplish. We rather like the idea of the 6th relic having to go into an always-open keep. That said, when a relic is stored in the Ruined Keep, a small contingent of guards, along with the Keep Lord, will spawn in the lord room. Just like in the other keeps, the relic will become capturable once the Keep Lord is defeated.


If you're interesting in reading the full grab bag or thinking of returning to Dark Age of Camelot, you can head on over


To read the latest guides, news, and features you can visit our Dark Age of Camelot Game Page.

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Burnell 1
The only game to have distracted Lewis away from MMOG's over the last 15 years was Pokemon Red. Despite that blip, Lewis has worked his way through countless games in the genre in search of something that comes close to his much loved (and long time dead) Neocron. Having written for several gaming networks before Ten Ton Hammer, Lewis likes to think he knows a thing or two about what makes an MMOG and its player-base tick.