by Karen Hertzberg on Jan 18, 2006
The latest Developer Diary at GameSpot is now online, where Senior Designer David Eckelberry describes the life of a game designer on Dungeons & Dragons Online: Stormreach. Here's a snippet:
Most of the "big" design work on Dungeons & Dragons Online is, thankfully for this stage of the project, complete. That means the fundamentals of the game for release are done: character classes, races, skills, spells, monsters, treasure effects, and the like. With that said, my job is nowhere near complete.