Paragon gets its last balance update of the year today. Patch notes for v.35.1.1 follow:

Welcome to the V.35.1.1 release, landing on Dec. 20. With our last set of changes for 2016, this update has some numbers adjustments to send everyone off into the new year of Monolith!

In the upcoming year, we plan to continue updating the game based on your feedback and our testing/data with the goal of making Paragon the most action-packed, competitive MOBA out there.

Note: You may not be asked to update your client.

GENERAL CHANGES

  • Gold Buff
    • Decreased damage to 70 from 90.
    • Increased health to 1400 from 1100.

ALL HEROES

Riktor

  • Riplash
    • Increased range to 850/1188/1525/1525 from 850/1075/1300/1525.

Grim.exe

  • G.T.F.O
    • Increased base damage to 210/285/360 from 175/250/325
    • Increased card power scaling to 1.1 from 1.0

Lt. Belica

  • Neural Disruptor
    • Decreased Neural Disruptor mana cost to 100 at all levels from 100/125/150
  • Seismic Assault
    • Decreased Seismic Assault mana cost to 80/90/100/110 from 90/105/120/135
  • Void Drone
    • Increased Void Drone mana cost to 80/95/110/125 from 65/70/75/80
  • Void Bomb
    • Decreased Void Bomb mana cost to 100/120/140/160 from 120/140/160/180

BUG FIXES

  • Fixed a bug with Jungle Buff where players would take latent ‘invisible’ damage.

RECOMMENDED DRIVERS

  • Recommended Nvidia Geforce Drivers: (64-bit)
    • Geforce 9,10, and Titan Series Drivers: 376.19 Released 12/05/2016
  • Recommended Nvidia Quadro Drivers: (64 bit)
    • Quadro M Series Drivers: R375 U2 (375.86) Released 11/16/2016
    • Quadro P Series Drivers: R375 U2 (375.86) Released 11/16/2016
  • Recommended AMD Radeon Software Crimson Edition drivers: (64 bit)
    • AMD Radeon Software Crimson Edition: 16.12.1 Released 12/08/2016
    • Display Driver version: 16.50.2001

Source: Paragon official site


To read the latest guides, news, and features you can visit our Paragon Game Page.

Last Updated: Dec 21, 2016

About The Author

Jeff joined the Ten Ton Hammer team in 2004 covering EverQuest II, and he's had his hands on just about every PC online and multiplayer game he could since.

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