Today's hotfix included some changes to the Staff weapons that were causing a bit of discontent. In response to people calling "Nerf," the team at rgtr.com had this to say.

A lot of people are curious about the recent changes to the Staff ability so we've asked the devs to shed a little light on the subject...

The ‘behind the scenes’ story is that the staff is going through a makeover in an effort to make it much more fun, exciting and effective. Unfortunately, due to an integration error, part of the update leaked onto live before it was ready (that was the x5 speed increase). We hot fixed this by reducing the damage down by 1/5 which brings its DPS back to where it was. The results are a staff that only got a partial pass, none of which makes it any more fun or useful. The team will deliver the final results in an upcoming patch which promises to be a great improvement over its previous and current implementation.

In short:

The speed increase was one small part of a large change that got leaked early and messed things up… We’ve tried to patch things together until the complete update goes live. This has some anomalies associated with it, though ultimately the staff maintains the same DPS as it did before the patch.

Jump on over to our forums and tell us what you think!


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Last Updated: Mar 13, 2016

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