Friday evening brought another hotfix to the Warhammer Online servers. Kegs that had threatened to float away have been lashed down, weapons facing an identity crisis have been re-assigned to their proper classes, and several RvR issues were addressed.

# Serpent’s Passage Scenario: The defenses at the spawn points in this Scenario have been reinforced to prevent players of the enemy realm from approaching too closely.
# Constructed Cannon and Ballista siege weapons will now shoot farther and deal more damage against other siege weapons.
# Fixed a rare issue that sometimes caused the Keep Lord of Spite's Reach to spawn without any guards.
# The Ghrond Sacristy Keep's postern door will now allow the appropriate players to exit as well as enter.

To read the latest guides, news, and features you can visit our Warhammer 40,000: Storm of Vengeance Warhammer Online: Age of Reckoning Game Page.

Last Updated: Mar 13, 2016