Exclusive Pirates of the Burning Sea Interview with CEO Rusty Williams
Yarrr! Prepare to walk the plank, you scurvy land-lovers! If yer in league to join the ranks of pirates, then Ten Ton Hammer has the
Yarrr! Prepare to walk the plank, you scurvy land-lovers! If yer in league to join the ranks of pirates, then Ten Ton Hammer has the exclusive interview for you! In celebration of "Talk Like a Pirate Day", Ten Ton Hammer sent our very own Editor-in-Chief Jeff Woleslagle to talk with Pirates of the Burning Sea's CEO Rusty Williams. If you haven't been setting sail in the adventurous seas in PotBS, you'd better check this interview out; it's got all the information you'll need to know the future of this pirate-based MMOG!
Ten Ton Hammer: I'm guessing that your ideas regarding player-run ports changed since before launch, when the system was originally conceived.
Williams: It has, honestly. We basically had the experience of watching the game unfold live, plus we've also tuned the game in many different directions apart from what we originally anticipated. So we had to go back and redesign the player-run ports based on what we've actually built. I mean, the spec was written quite some time ago - it was just one of the things we couldn't fit in for launch. And post-launch, we had higher priorities.