Burning Sea Beta Hits Milestone 22

Pirates of the Burning Sea hits a milestone... Yarrr! Them lubbers at Flying Lab Software be signallin' that their MMO, Pirates of the Burning Sea, has just set anchor in th' port of harbor they be callin' "Milestone 22". Plenty of missions await ye beta players, not to mention enough new port content to ballast yer bilges. But hold on to yer fancy britches... what's all this about a duel? Content creation is getting an extra-special twist in this milestone. When creating content for levels 15-30 a while back, each Mission Designer was given the responsibility for creating all the content for a single port in the game. This time around, Content Lead Jess Lebow (formerly the Guild Wars World Designer) has assigned every Mission Designer a nemesis – another member of the department – and asked each opposing pair of Mission Designers to create dramatic tension by developing competing storylines for the level 31-50 content. Every story will have two distinct sides as Flying Lab pits Mission Designer against Mission Designer as dueling partners in creating intriguing storylines for high-level players. Some additional highlights from Milestone 22 include the following:  Extensive work on Avatar Combat styles for swords and rapiers Extensive high-end, faction-based content for players level 30 to 50+ The addition of 200+ new missions The addition of new environments, like black markets, jails and taverns as well as numerous new ports, villages, and frontier towns for British, French, Spanish and Pirate factions Ye can see more about "Milestone 22" in th' official press release. And if ya aren't in the Burning Sea beta, don't get yer neckerchief in a knot. Set sail for the Ten Ton Hammer forums- where ye can discuss the game 'til yer heart's content.

Pirates of the Burning Sea hits a milestone...

Yarrr! Them lubbers at Flying Lab Software be signallin' that their MMO, Pirates of the Burning Sea, has just set anchor in th' port of harbor they be callin' "Milestone 22". Plenty of missions await ye beta players, not to mention enough new port content to ballast yer bilges. But hold on to yer fancy britches... what's all this about a duel?

Content creation is getting an extra-special twist in this milestone. When creating content for levels 15-30 a while back, each Mission Designer was given the responsibility for creating all the content for a single port in the game. This time around, Content Lead Jess Lebow (formerly the Guild Wars World Designer) has assigned every Mission Designer a nemesis – another member of the department – and asked each opposing pair of Mission Designers to create dramatic tension by developing competing storylines for the level 31-50 content. Every story will have two distinct sides as Flying Lab pits Mission Designer against Mission Designer as dueling partners in creating intriguing storylines for high-level players.

Some additional highlights from Milestone 22 include the following: 

  • Extensive work on Avatar Combat styles for swords and rapiers

  • Extensive high-end, faction-based content for players level 30 to 50+
  • The addition of 200+ new missions
  • The addition of new environments, like black markets, jails and taverns as well as numerous new ports, villages, and frontier towns for British, French, Spanish and Pirate factions

Ye can see more about "Milestone 22" in th' official press release.

And if ya aren't in the Burning Sea beta, don't get yer neckerchief in a knot. Set sail for the Ten Ton Hammer forums- where ye can discuss the game 'til yer heart's content.

About the Author

Last Updated:

Around the Web