Microcosms - Hybrid Theory - The Final Archetype Preview for Allods Online
Finishing up our series on Allods Online archetype previews, this weeks Microcosms focuses on the final two groups - the Summoner and Warden archetypes.
Finishing up our series on Allods Online archetype previews, this weeks Microcosms focuses on the final two groups - the Summoner and Warden archetypes. Join Medawky as he dives in to the Allods version of hybrid classes that feature some of the most powerful and fun to play classes in the game.
We also review the weekly Top 10, spotlight ZeroMerc's look at Runes of Magic microtransactions and highlight the weeks top free-to-play stories and articles. You can read the entire column by clicking here.
The two archetypes that finish up our series inhabit this grey area of classes that can potentially do more than one role in the game. They are the Warden and the Summoner (there is a third archetype that also fits this bill, but we discussed the Paladin our tank feature). Both archetypes feature some form of pet play, with the Warden being a force of nature while the Summoner uses the powers of death and disease to wreak havoc.