The Secret Worlds Game Director, Ragnar Tornquist, recently took the time to speak with IGN and talk about the upcoming conspiracy-based MMOG. Tornquist explains the inspiration behind several aspects of the game's design and details what kind of creatures players will encounter as they make their way through the game. As you might expect, each creature will behave differently. Zombies can be found around Kingsmouth enjoying the flesh of a man-made Manwich, while others will behave a bit differently.
The monster behavior is certainly appropriate for the location. In Kingsmouth, the living dead will act like the living dead Â you know, eating corpses, bashing their heads against doors, moaning "braaains". Other creatures behave as you'd expect such creatures to behave. The only thing they have in common is a burning hatred of humanity in general Â and the player in particular Â so you'll probably find that they'll come running when they see you. And some monsters cooperate.
You can read the full interview here.