The Lord of the Rings Online: One Review to Rule Them All

When the seminal franchise of high fantasy is made into an MMOG, the bar of expectation is set very high.

When the seminal franchise of high fantasy is made into an MMOG, the bar of expectation is set very high. While The Lord of the Rings Online is far from a failure, after 3 years as a subscription based title Turbine decided to follow the successful lead of Dungeons and Dragons Online and make the change to a free-to-play model. Join us this week as journey back to Middle-Earth in our full review of The Lord of the Rings Online.

After Turbine saw an amazing uptick in the popularity of their other game based on a popular fantasy franchise, Dungeons and Dragons Online, it was only a matter of time before the lands of Middle-earth were liberated from their monthly entrance fee and opened up to the masses. Since almost all change is met with some resistance, many long time players and lifetime subscribers were very vocal about their displeasure with the move. Several months have passed since the switch was made and the game has seen its fair share of changes during that time span. With so many new eyes being laid upon the game, we thought it was high time that we returned to the land of Elves, Ring Wraiths and nasty Hobbitsses to see how things were shaping up.

About the Author

Last Updated:

Around the Web