In a surprise to no one, Star Citizen has once again shattered another stretch goal by breaking the $23 million mark, unlocking the Xian Khartu Scout ship.
Xian Scout Unlocked! The Khartu is the light attack craft of the XiAn military. Contrary to Human ship design, the Khartu doesnt have a traditional main thruster, instead featuring an array of maneuvering thrusters on articulated rigs. This design allows for incredible agility, making them the bane of UEE pilots, who bestowed the nickname Quark because when all of the thrusters are firing, the ship looks like a spark flying through space. The Xian Aopoa corporation also manufactures an export model, the Khartu-al, for sale to human civilians as a dedicated scout/explorer. The export model features the same Xian maneuvering rig, but control surfaces modified for human use and a more limited armament. (Designer: Aopoa)
With that milestone now behind us, Chris Roberts penned another Letter from the Chairman update to discuss whats next. The short, at $24 million, players will unlock a new transportation system.
Public Transportation System Need to get from one place to another but dont have a starship? Were building a galactic transportation system. You can travel via transport from system to system in Star Citizen and even ship items (like a ship you need moved to another hangar.) With this stretch goal, well expand this system: star liners, long range transports, charter ships and flyable shuttles!
If Star Citizens momentum continues and propels it past the $25 million goal, an expanded alpha stretch goal will be unlocked.
Enhanced Alpha We will use additional funding to build a wider alpha test than we had originally intended for the first phase of Star Citizens launch. The initial plan was to first launch servers in North America and then expand to areas such as Europe and Australia to decrease latency in these areas, perfecting the game as we improve the experience around the world. This funding will allow us to invest in a wider infrastructure for our early testing, spinning up remote servers earlier. Hitting this goal will also allow us to increase the number of remaining alpha slots. Extra alpha slots not only means more Star Citizens will travel the verse at launch, but that we will receive more feedback and more stress testing. This in turn will allow us to better balance and enhance the Star Citizen experience!
Source: Letter from the Chairman
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