Paul Sage Talks Extensively About The Elder Scrolls Online
Creative Director Paul Sage reveals more about The Elder Scrolls Onlines PvP, server capacity, and the conflict of Cyrodiil.
E3 2013 comes to a close today and GameSpot
kidnapped caught up to The Elder Scrolls Onlines Creative Director Paul Sage to find out more about Zenimaxs MMORPG adaptation of The Elder Scrolls series.
The video features a gameplay demo with Sage fielding questions in the background. A few of the highpoints discussed include riddle quests in a chest, the mega-server technology, differences in the various platforms, the limited user interface, the stealth mechanic, customizing your mount, relationship rings, a confirmation for respecing, and the size of Cyrodiil.
Good news for those worried about ninja-looting. Sage confirmed that loot will be specific to the player, so when you get a drop, youll get yours and other players will get theirs. Sage also confirmed LUI support for UIs and touched on PvP and the fight to become emperor by the players. In PvP, players will earn Alliance Points to buy new gear for the conflict.
Check out the full interview below and stay tuned to Ten Ton Hammer for our report on The Elder Scrolls Online at this years E3 event.