Length - 9:49

Community manager Dan Gray gets in-depth with Fury's fluid class system and melee and caster gameplay in the first portion of this video interview from Games Convention Leipzig. Then, as an added bonus, Auran flew one of Fury's top beta players in for the event, and we spoke with Lee Romano candidly about why he's latched onto the game coming from an FPS (first-person shooter) background. Lee also shares his unofficial thoughts about what makes Fury uniquely competitive in the looming end-of-2007 race to market for fast-paced MMOGs.


To read the latest guides, news, and features you can visit our Fury Game Page.

Last Updated: Mar 13, 2016

About The Author

Jeff joined the Ten Ton Hammer team in 2004 covering EverQuest II, and he's had his hands on just about every PC online and multiplayer game he could since.