Shiny New Zone Revamp



Every once in awhile, a zone in a MMORPG simply needs a bit of polish,
love, and a large bit of redoing. Recently, the Hollow zone in City of
Heroes underwent a complete redo, and City of Heroes' level designer,
Melissa "War Witch" Bianco, took a moment to jot done exactly what she
did in each area. Check it out!


I wanted to make the transition from City zone to
Hazard zone less
painful, especially since new players are 'forced' to go there by a
Contact. I made this neighborhood a standard 'city' spawn zone. What
this means is that I made the spawns "do-able" by solo players up to
groups of three, which is pretty standard for a city zone. I also kept
the roads free of bad guys so that, within reason, players could get
around Cherry Hills without massive difficulty.



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Last Updated: Mar 29, 2016

About The Author

Karen is H.D.i.C. (Head Druid in Charge) at EQHammer. She likes chocolate chip pancakes, warm hugs, gaming so late that it's early, and rooting things and covering them with bees. Don't read her Ten Ton Hammer column every Tuesday. Or the EQHammer one every Thursday, either.

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