At Ten Ton Hammer, our viewers vote with what they read, and one of the hottest topics this month is LotRO's December expansion, Siege of Mirkwood. We've been spending a lot of time with LotRO Executive Producer, Jeffrey Steefel lately, trying to uncover all there is to know about this important epilogue to Volume 2. We bring those conversations to our readers in a all-encompassing Lord of the Rings Online: Siege of Mirkwood Q&A.

A lot of what we’ve done [with the interruptable Auto Attack fix] is just change how the animations play. The numbers that are happening underneath are exactly the same. We haven’t really changed combat, we’ve changed what you see. It’s amazing though, because the relationship between what you see and what you’re doing on the keyboard - we’re talking about milliseconds here - makes a big difference in how it feels.

There’s options in the options panel that go along with this change where you can actually go into options and adjust how the animation is playing. You can make it feel pretty much like it did before - it puts in the players’ hands the balance between snappiness and fluidity.

Catch all of Jeffrey Steefel's comments about Siege of Mirkwood in our latest exclusive Lord of the Rings Online: Siege of Mirkwood Q&A.

To read the latest guides, news, and features you can visit our Lord of the Rings Online Game Page.

Last Updated: Mar 29, 2016

About The Author

Jeff's interest in online games stretches back to organizing neighborhood Unreal tournaments as a teenager, but when a college roommate introduced him to EverQuest, an interest became an obsession. Jeff joined the Ten Ton Hammer team in 2004 covering EverQuest II, and he's had his hands on just about every PC online and multiplayer game since.