Interactive Conversations in an MMOG
Tired of one-dimensional NPC's that are perfectly content to yap at you all day long without letting you get one word in edge-wise? Me too. In fact, I'm hopping mad about it. We've got a new editorial for you today that examines just how cool interactive dialogue could be in an MMO, and how LOTRO almost had it.
I had a flash of inspiration a few days ago for something that almost every MMO out there lacks, and I couldn't believe no one has it. I mulled it over, thinking I was missing some obvious design flaw that would prevent it from working in an online setting, but I can't see any... and the more I think about it, the more my discontent and disbelief that we don't do this grows. The feature is simple:
Interactive dialogue trees with town NPCs.
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