The Player Correspondent System: A Help or a Hindrance?
This week JP ponders one means of player/developer communication; The Correspondent system.
In all games, there is a need for the company to obtain information from the playerbase. Some game companies rely on their official forums, fan-sites and comments on review sites. For the most part, this seems to be sufficient for a game company to monitor what's going well and what's lacking in the game. Massively Multiplayer Online games, because of their persistent nature, because of the desire for regularly updated content need more current feedback on how the game is. They know that there will be some unbalance and some issues that they will need to fix. However, one of the issues is prioritization of those issues.
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