No, not "meatplace."
The MMO Gamer has a new and interesting interview with Raph Koster that discusses his new project Metaplace, among other things.
The basic concept behind Metaplace is to make virtual worlds work the way the web does. We mean that totally literallyas Ive said many times now.
So heres the thing: We look at the world of MMOs, we go, first of all, every single one of them is a moon shoot. Theyre costing tens of millions of dollars to make, and they take enormous teams.
Its getting so Im really forward to seeing any MMO that isnt based on a movie or a licensed property, because almost all of them these days are, all of the big AAA ones. And thats because its the only way to justify the costs any more. Youve got to have that built-in audience or its hard to get enough money back, essentially.
Head over there for the three-part interview.