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Patch Notes - April
18, 2007

The following changes have
been made in the April 18 patch:



Economy/Crafting:
  • Item
    damage upon defeat will no longer occur until the player reaches level
    10. Once you hit level 10 all bets are off, but you get a free ride til
    then! Keep in mind that item wear still occurs during combat.
  • The repair cost has been lowered on some uncommon/rare
    jewelry, weapons, shields, and clothing.
  • Signature, Elite, and Boss monsters drop more money.
  • Pipeweed
    seed processing recipes now only give out 1 seed instead of 3, like
    they were always supposed to. (Farmers, please drop the pitchforks!
    There are changes coming to better your plight. More details to follow.)

Quests:

  • Fixed
    a problem in the "A Road Through the Dark" instance that was causing
    the second door in the instance to sometimes not open.
  • Fixed
    problems with NPCs that had a ring but would not interact with the
    player. Constable Bolger, Jolly Smallburrow, Isembard Took and The Lynx
    Mother should all be fixed by this.

Miscellaneous:

  • For
    Windows Vista users, Texture Detail is now set to High when overall
    graphics settings are set to Very High or Ultra High. Previously (and
    still true for non-Vista machines), these graphics settings would set
    Texture Detail to very high. People will still be able to manually set
    their Texture Detail to Very High, but it wont ever default that high
    on Vista.



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Last Updated: Mar 29, 2016

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