Richard Garriott Interview, Part #2
WarCry has posted the second part of their interview with Richard Garriott.
Escapist: So how do you balance the need to have commercial success with your desire to make points?
Richard Garriott: Well in my case, I actually think that by dealing with these more mature subjects, I believe it gives the game in general far more meaning and people in general have stronger appreciation for it. So I actually think that as a general rule, it actually has the double positive: it's more interesting to me, it's more interesting to the players and therefore it actually sells more copies. To some degree, when you push it at least a little bit, it's a benefit to the game, the players and us as the creators.
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