Johnny needs ten rat tails, but he won't tell you why. Strange, that one...

Eric Heimburg of the blog Elder Game examines an important issue for many players in his recent post: Do poorly written or boring quests train us not to want to read quest text? Would our overall game experience be better if a little more effort was placed into making memorable characters?

How many indistinguishable NPC’s have you run into in your travels through Azeroth or Norrath or wherever? More than you can count. I’ll let you in on a secret: quest text really is fodder. There’s nobody behind the scenes writing up the bios and storylines for these shmuck NPCs. A quest implementor writes that text as quickly as possible and goes on to the next one. And usually, the task of writing filler quests is given to the junior quest implementors, to boot.

You can read more at Elder Game. What do you think? Is he right? Come join the discussion.

Last Updated: Mar 13, 2016