A lot
can change in 250 years. In that span of time entire
civilizations can rise up or fall, people’s belief systems
can be shattered and devastating events can alter the course of history
on a massive scale. At PAX 2009, Ten Ton Hammer had the opportunity to
sit down with ArenaNet’s Jeff Grubb, Mike O’Brien
and Daniel Dociu to discuss how 250 years has changed Tyria as we know
it today, as well as some of the interesting shifts in how competitive
play will be handled in href="http://www.tentonhammer.com/taxonomy/term/183"
target="_blank"> style="font-style: italic;">Guild Wars 2.

style="font-weight: bold;">Ten Ton Hammer: With
so much uproar and devastation, has that shaken
people’s belief in the gods at all? Are they still going to
play an important role in the future?

: Yes and no. At the end
of Nightfall - after Abaddon was
defeated and Kormir became the new Goddess of Truth - the gods pulled
back. They basically said, “Humanity, we’ve been
mucking with you, we’ve been too hands-on, we’re
going to step back and this world is yours to do with and succeed or
fail as you can.” So the gods are somewhat like parents and
humanity has been riding a two-wheeler for the first time.
They’ve been running along behind and they’ve just
released the seat and the kid is going back and forth across the
highway, and the parent wants to grab the seat again, but the kid has
to learn for itself.

  • To read The Future of Tyria:
    An Exclusive Guild Wars 2 Interview href="http://www.tentonhammer.com/node/74119">click

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Last Updated: Mar 29, 2016

About The Author

Sardu 1
Reuben "Sardu" Waters has been writing professionally about the MMOG industry for eight years, and is the current Editor-in-Chief and Director of Development for Ten Ton Hammer.