You want $15 per month? Pass.
Dana Massey muses on whether the subscription model of payment is a dying convention in this intriguing editorial.
All the evidence suggests that World of Warcraft is not the harbinger of an expanded marketplace, but an aberration, a lightning strike at the right moment. Among Western audiences - as it was among Eastern audiences years ago - the subscription based MMORPG is at best on life support and more than likely on its way out the door.