Sean Mackay Interview
Gamasutra has updated their site today with this interview with Ultimate Baseball Online's Sean Mackay.
When did the idea for Ultimate Baseball Online come about?
Ultimate Baseball Online was chosen as the flagship game because, originally, baseball was thought to be the slowest of American sports. In 2001 design elements and groundwork were laid to begin UBO's first test run. Little did the developers know that the game is only as slow as its single most critical moment. For baseball, that is the moment when the batter tries to make contact with a 100mph fastball; not slow at all. What started out as an attempt to make the easiest of sports games very quickly became the hardest.
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