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The Ten Ton Hammer Best of 2009 Awards

Updated Fri, Jan 01, 2010 by B. de la Durantaye



back at the past 12 months, 2009 was an interesting year in the MMOG industry. We didn't see a lot of new titles but we did see a lot of expansions and updates that pushed the genre closer to its next evolutionary stage. A few new things were tried and some classic ideas were revisited.



PROBABLY the most noticeable shift we saw this year was towards microtransactions. Though they're nothing new to the industry, a lot of developing companies got their feet wet this year with in game real cash markets. The concept is still what we would consider to be in infancy but it has become a lot more apparent this year that the model can, and does, work. The misconception that if a game is free-to-play it must be poor quality is fading.



PVP is also gaining popularity. Several titles this year focused heavily on PvP which we also saw in 2008. The difference this year is that developers seem to really be trying to build their PvP games as PvP games from the ground up. We saw more PvP-centric titles launch this year than we have in the past with games like Aion, CrimeCraft, Darkfall, and Fallen Earth.



WHILE we could give almost every game an award of some sort this year, we thought that would be a little self-defeating. It is worth mentioning though that almost every game or expansion launched this year did bring at least one positive element to the genre. However, the purpose of these awards is to recognize excellence in 2009.

SO without further ado, roll out the red carpet. Pop open some champagne. Get your cameras ready for the glitter and glamor of the Ten Ton Hammer Best of 2009 Awards.



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