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Before we get down to the normal content covered in The Overpull, I want to discuss something that is brand new this week to the network. This week the Ten Ton Hammer network answers the question, what's better than gear score? We have al been there, when our gear score just doesn't cut it for some PUG raid leaders cut off point, yet we know we can do the content, after all we have done it 20 times already. How do you prove it though?
That's where our new Player Score kicks in. Sure it shows an equipment score, but dig deeper. It also shows scores for PvE, PvP, Crafting, and Raiding. It also shows a combined overall score. Team that up with all you stats in one place and a rating system so that players can rate your performance in different areas and you have a place that combines everything into one handy tool.
You can find out even more about this great new tool in the preview about it here: PlayerScore - A New Way to Rank and Rate WoW Players. You can also find the tool itself by visiting the brand new PlayerScore beta!
Now onto our regularly scheduled content! This past week was a busy week with a lot of content being pushed through the site. First up we had a complete review off all the new level 80+ abilities being added to all of the classes when Cataclysm launches. Covering all the classes in one giant guide makes sure there is something there for everyone, so check it out.
In other releases around the network last week we looked at the changes coming to both Stormwind and Silverpine Forest in the new expansion. Some of the changes are minor, some are fairly drastic, check out the guides to make sure you are prepared when the expansion is released. Last, but not least, is an examination of the Death Knight talents as they are currently in Beta. This class is seeing many changes, so if you play one, make sure you are ready for some fairly drastic changes.
In WoW news last week the JINX released more cool WoW related clothing and Blizzard announced the in-game BlizzCon items. You can find all the news in our headlines section below.
All this and more can be found right here at WoW.TenTonHammer.com.
Don't forget as well, that above and beyond World of Warcraft there was a lot going on with the release of StarCraft 2 late last month so check out all the info on it as well. Oh, and remember, The Overpull is your one stop shop to find out what went on last week, and every week, so sign up now!
In Cataclysm, as with all the previous WoW expansions, each class will get several cool new abilities. In this case when the expansion is released each class will get three new abilities that are earned from level 81 to 85. While all of them are still being looked at, tuned, and implemented, many are shaping up nicely. In this article each of the new abilities are described and then briefly reviewed with possible uses and usefulness evaluated.
to read this week's featured article.
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The ambiguous role of the Wrath of the Lich King Death Knight will be sharply defined in Cataclysm. Death Knights have gone through Wrath of the Lich King without a clear idea of exactly what Blizzard intends them to do. Frost, Blood, and Unholy are all viable to varying degrees in both tanking and damaging. Cataclysm will give DKs a clearer path to follow when choosing their role.
Stormwind city is the stronghold of the human race and the capital city of the kingdom of Stormwind. With all the changes we have seen Cataclysm bring we cant help but wonder what is in store for Stormwind. Have the drums of war begun to beat as they have in Orgrimmar? Or has the city seen the devastating loss of their proud leader as it is in Thunder Bluff? Take a journey with us through Stormwind before and after to find out!
There was a lot more content last week here at Ten Ton Hammer.
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Lastly remember that The Overpull is your one stop shop for everything WoW related and the place to find out what went on last week, and every week, so sign up now!