Updated Tue, Mar 30, 2010 by mattlow
At PAX East this year Ten Ton Hammer got the opportunity to sit down with Chris Collins of Realtime Worlds and take a look at their upcoming game, All Points Bulletin.
Realtime Worlds brings PvP to a new level in APB with a new mission system designed to pit players against each other in a multitude of different quests. Chris shows us how the game works, and how the system compensates for players of different skill level by allowing you to call for back up. He also walks us though the UI and explains the differences between the 2 factions.