A new hero joins SMITE today: Nike, Goddess of Victory. Here's a look at her abilities:
Passive – To Victory!
Nike sets three goals that the team can achieve to gain increased strength. Upon completing a goal, Nike’s team gains a Laurel that increases Power (+8/10/12%) and Movement Speed (+3/5/7%). This Laurel can increase up to 3 times.
Goal 1: Elimitate 10 gods as a team
Goal 2: Eliminate 200 Minions as a team
Goal 3: At least two allies are level 20
Nike slams the ground twice, sending out fissures that deal damage (50/85/120/155/190 +50% Physical Power). If a target is hit twice, that target loses protections (4/8/12/16/20) for 5 seconds. If Nike’s ‘Plan of Action’ is active, Rend gains an additional attack. If a target is hit three times, that target is disarmed. Cost: 60/65/70/75/80. Cooldown: 12s
Plan of Action
Nike draws upon her vast battle experience to plan her next move. Passive: Nike gains (10/15/20/25/30) HP5. Active: Nike’s next ability gains bonus damage (20/30/40/50/60) and a special effect. Cost: 30/35/40/45/50. Cooldown: 18/17/16/15/14s.
Nike leaps into the air then crashes down at a location dealing damage (65/115/165/215/265 + 60% Physical Power) and knocking up enemies. If Nike’s ‘Plan of Action’ is active, she travels to the location much faster. Cost: 55/60/65/70/75. Cooldown: 18s
Sentinel of Zeus
Nike transforms into an armored sentinel and sends out a shockwave that damages (100/165/230/295/360 +80% Physical Power) and slows (30%) enemies around her. While in this form, she gains 40% of her max health as a shield. If Nike’s ‘Plan of Action’ is active, Nike instead gains 60% of her max health as a shield and applies a 60% slow. Cost: 90/95/100/105/110. Cooldown: 100s.
A number of item and hero changes went into effect as well. For complete details check out the 3.23 patch notes.
We have some Peregrine Nike skins for the taking as well! While they last, just click below and follow the prompts:
To read the latest guides, news, and features you can visit our SMITE Game Page.