My favorite part of
style="font-style: italic;">Atlantica Online
is the strategy involved in the combat. As I told Ten Ton Hammer
readers in my style="font-style: italic;">Atlantica review,
most games drop players into hundreds of hours of Whack-a-Mole, but the
moles whack back in Atlantica.
To this day, I see a new player asking for help with the early quests
in Peer chat because they are not used to games that require thought.
In particular, I see requests for help with the Hell Scout, Mutated
Trees, and Hellish Fairy. These are all encounters players experience
before level 15, and that so many gamers have trouble with them is a
testament to the thought required to succeed at style="font-style: italic;">Atlantica.
Always looking out for the little guy, Ten Ton Hammer has asked me
to compile a level 1-15 guide that will help new players get through
the tough early battles in Atlantica.
Follow my guide, and you'll be able to take on all of the foes that
make the average gamer stumble, and you'll reach level 15 with a decent
sense of how to survive the more difficult tasks to come.
style="font-weight: bold;">Mercenary Basics
Start by talking to
the first of three sisters who guide you through the tutorial
quests. Lea wants you to recruit two mercenaries to join your
After you talk to Lea, head over to the
Manager. Don't take this choice lightly. These recruits will
be with you for a while. Here are some suggestions:
- If your hero is a Cannon, Rifle, Bow, or Staff...choose at
least one spearman or href="http://www.tentonhammer.com/node/46954">swordsman
for the front row.
- If your hero is a Sword, Spear, or Axe...choose at least
one gunner or archer
for the back row.
- Consider having at least one archer no matter what else you
have. Their Silence spell will be a big help against Hellish Fairy in a
few levels. Having two archers will allow you to keep the silence spell
going on a target each round, greatly reducing the damage Hellish Fairy
can cause to your whole squad via AoE spells.
- Click on My Info and then Formation from the top menu bar.
You can rearrange your units here. Later on, you'll get a quest that
tells you to do this, but why not do it now? Put ranged fighters in the
back two rows and stick melee fighters in front of them for protection.
Return to Lea when you have recruited two mercenaries. She'll give
you 500 gold and ask you to go see her sister, Ellesian. Just
head over to the glowing blue tile, indicated by a doorway symbol on
style="font-weight: bold;">First Battle
Ellesian wants to teach you how to fight. She asks you to
defeat three Rabeil.
The monsters won't really fight back, so you can concentrate on the
battle tutorial. You'll need to follow all seven steps to complete that
part of the tutorial, or it will keep popping up in each new battle at
the step where you left off. Be patient as you adjust to the battle
timer. You may miss a few turns while reading the instructions, and you
may find yourself needing to fight more Rabeil after you have your
three kills to complete all seven steps. When you return to Ellesian,
she'll reward you with some 500 gold and a Spirit Weapon Box.
style="font-weight: bold;">Arm Yourself
Ellesian next teaches you how to
get equipment from boxes like the one she just gave you. Simply
right-click the box and a randomly-generated weapon will pop out. Equip
it to complete the quest by right-clicking on it from the inventory of
the character it fits. You'll get 500 gold, Life Potion (Low) x5, and
50XP, enough to reach level 2. Now Ellesian will send you to see the
final sister, Lilith.
style="font-weight: bold;">The Second Battle
Lilith commands you to bring her three pieces of memory from
the Rabalis and Rablus
nearby. It is important to pay attention to the two types of enemies
here. They share the same graphics with different colors, and they
behave a little differently. It's an important lesson that will mean
more and more as you progress as most monsters come in two flavors.
Delivering the quest items nets you 1000 gold.
style="font-weight: bold;">The Third Mercenary
Now Lilith wants you to recruit a third mercenary to bring
your squad total to four. My suggestion here is to make sure you have
at least two front line characters. Your squad will be taking a lot of
damage in the upcoming fights, and having only one frontline character
will get you in a lot of trouble very fast. Return to Lilith for 500
Lilith explains that you are about to awake from your dream
and must select the land where you want to wake up. Your choices
are four cities in Japan or North and South Korea: Hanyang,
Pusan, Sapporo, and Harbin. Your selection does not matter as your next
quests will be largely the same with different NPC names. I prefer the
Japanese architecture and most often start in Sapporo. For this guide,
I chose Pusan.
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