Guide to Fighter Feats
Feats 41-50
By Scathe and Ralsu
Revised by Nuitaran 11/07/06
A rating of 1 or 2 means the Feat is pretty much
useless to a fighter and one that you probably want to avoid. A rating
of 3 indicates that the Feat can be used with some careful planning if
the fighter build has room to fit it in. We reserve a rating of 4 only
for those Feats that are almost necessary picks for a particular type
of fighter
build. A rating of 5 designates the best of the fighters Feats and ones
players should seriously consider in any
href="http://ddo.tentonhammer.com/index.php?meid=5#Builds">DDO build
involving fighters.
To help you navigate the many Feats, just click on
the range of Feats below to move to that spot in the guide:
href="http://ddo.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=316"> style="font-weight: bold;">1-10
- Acrobatic
- Alertness
- Athletic
- Bullheaded
- Cleave
- Combat Expertise
- Discipline
- Dodge
- Exotic Weapon Proficiency
- Great Cleave
href="http://ddo.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=345"> style="font-weight: bold;">11-20
- Great Fortitude
- Greater Two Weapon Fighting
- Greater Weapon Focus
- Greater Weapon Specialization
- Improved Critical
- Improved Feint
- Improved Precise Shot
- Improved Shield Bash
- Improved Shield Mastery
- Improved Sunder
href="http://ddo.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=346"> style="font-weight: bold;">21-30
- Improved Trip
- Improved Two Hand Fighting
- Improved Two Weapon Fighting
- Iron Will
- Lightning Reflexes
- Luck of the Heroes
- Mobility
- Negotiator
- Point Blank Shot
- Power Attack
Feats
href="http://ddo.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=347">31-40
- Precise Shot
- Precision
- Quick Draw
- Rapid Reload
- Rapid Shot
- Resilience
- Resist Poison
- Sap
- Self Sufficient
- Shield Mastery
Feats
href="http://ddo.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=348">41-50
- Shot on the Run
- Skill Focus
- Slicing Blow
- Snake Blood
- Spring Attack
- Stealthy
- Stunning Blow
- Toughness
- Two Handed Fighting
- Two Weapon Blocking
Feats
href="http://ddo.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=349">51-55
- Two Weapon Defense
- Weapon Finesse
- Weapon Focus
- Weapon Specialization
- Whirlwind Attack
Shot on the Run
Official Text: "You can move quickly before and after ranged attacks,
and while reloading."
Prerequisite: Dexterity 13
Point Blank Shot
Mobility
Comments: This is an excellent choice for those ranged fighters.
Rating:
4
Official Text: "Grants a +3 bonus to all skill checks for a specific
skill."
Comments: Some can be useful to a fighter: Intimidate, Balance, Jump,
Tumble, Swim, Repair (Warforged).
Rating:
3
Slicing Blow
Official Text: "Using this attack, your attack may deal its initial
damage plus some additional damage as the target bleeds. Some creatures
may be immune to the bleeding effect."
Comments: The only drawback is the cooldown of 15 seconds. It's a good
Feat to pick up if you have room for it and want something extra.
Rating:
3
Official Text: "The taint of the serpent-like yuan-ti runs in your
veins. You receive a +2 bonus on poison saves and a +1 bonus on all
Reflex saves."
Comments: Your fortitude will protect you from poison and a +1 in
reflex is not much to a fighter. Take lightning reflexes if you want to
improve your reflex saves.
Rating:
1
Spring Attack href="http://ddo.tentonhammer.com/modules.php?set_albumName=album01&id=Undead_awaken&op=modload&name=Gallery&file=index&include=view_photo.php"> alt="ghosts"
src="http://ddo.tentonhammer.com/files/gallery/albums/album01/Undead_awaken.sized.jpg"
style="border: 2px solid ; width: 200px; height: 150px;" align="right">
Official Text: "You suffer no penalty to your attack roll when moving
and attacking."
Prerequisite: Base Attack Bonus +4
Comments: This is also one of the best ways to avoid damage since you
can move to avoid a monster’s attack on you while still swinging away.
This Feat is awesome for getting in flanking position. It also allows a
tank some mobility to run around the field hitting monsters to grab
aggro. This is a great
Feat to have on any fighter and with some player skill makes you
extremely formidable. It also leads to Whirlwind Attack.
Rating:
5
Stealthy
Official Text: "You are particularly good at avoiding notice. You
receive a +2 bonus on Hide checks and Move Silently checks."
Comments: Leave it to the rogues.
Rating:
1
Stunning Blow
Official Text: "Using this attack, you may stun the target for a few
seconds. Some creatures may be immune to the stun effect."
Comments: Hitting stunned monsters does not break the hold. This can be
very useful and it probably the best attack Feat next to Improved Trip
for a fighter to have. The only negative is the 15 second cooldown.
Rating:
4
Toughness
Official Text: "Increases your hit points by +3 at first level, and 1
additional hit point for each additional level."
Comments: I'd only suggest this if your character has a poor CON score.
12 hit points is not much in DDO.
Rating:
2
Two Handed Fighting
Official Text: "Increases the chance of glancing blows when wielding a
two-handed weapon."
Prerequisite: Strength 15
Comments: If you’re going to go the Two-handed fighting path, this is a
staple for your fighter.
Rating:
4
Two Weapon Blocking
Official Text: "Increases the amount of damage you can block when
defending with two weapons."
Prerequisite: Two Weapon Fighting
Comments: If you’re going to go dual wielding, this is one of the Feats
you should consider, but Two Weapon Defense is far more useful.
Rating:
3
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