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World of Warcraft has 12 playable races ranging from the noble Humans to the devious Undead. Each Race offers a different visual style in addition to certian race specific abilities and class restrictions. Picking a race is one of the most important discisions a new player to WoW can make and understanding your own faction's races and, even more importantly, the enemies races as well is very important once you take to the battlefield. Below you'll find all tweleve of our World of Warcraft Race guides exclusivly here at Ten Ton Hammer.
Any guide with (4.0) in it's title has been updated for WoW patch 4.0. Otherwise the information provided is pre-4.0.
Humanity has taken great losses over the years. They've suffered massive losses during the first and second wars, losing one and winning another at a great cost. The Third War nearly wiped out the remaining survivors and now they stand, united, as the Defenders of the Light. The last bastion of Human power, Stormwind City, is a testament to the tenacity of the Human race, even after the severe damage brought to it by not only the forces of the damned but now by Deathwing himself as well.
more about the Humans:
Short and stout, the Dwarves of Khaz Modan stand strong in the Alliance from within their mountain fortress of Ironforge. The Dwarves seek the answers to the world's questions while infighting threatens to devour them from within. Their great ruler, King Magni Bronzebeard, is now frozen and control of the Dwarves is now in the hands of the Council of Three Hammers.
more about the Dwarves:
The Night Elves were the ones responsible for the War of the Ancients (the first sundering) and are now fighting wars on many fronts, to save both nature and Azeroth itself. Once immortal, the Night Elves now work within their tree city of Darnassus and provide a welcome home to the Worgens.
more about Night Elves:
Gnomes are a race that has technology under control, not just with metal but also with the arcane. Gnomes are some of the most brilliant minds in the Alliance and offer their help to protect Azeroth from the challenges it faces. They now reside in their home city of Gnomeregan which they retook from Mekgineer Thermaplugg.
more about the Gnomes:
The Exodar crash landed in Azuremyst Isle some time ago with the Draenei from Outland on-board. These demonic looking beasts are followers of the Light and the Naaru.
more about the Draenei
These furry members of the Alliance hail from Gilneas, a once great Human kingdom now fallen to a great curse. Worgens were introduced in World of Warcraft: Cataclysm and offer the ability to play in animal or human form.
more about the Worgen :
The Orc invasion in the first war spawned events that are still lingering within the world even now. They have established a city within Durotar known as Orgrimmar that has now been reinforced on the orders of the temporary warchief, Garrosh. As the leaders of the Horde, the Orcs stand strong and ready to face anything that comes their way.
more about the Orcs:
The Darkspear Trolls once resided in Stranglethorn Vale but were drove out and found themselves lost without a home. Thrall, the orcish warchief, found them and introduced them into the Horde. In Durotar they settled into the Echo Isles, where they were driven out by Zalazane. Thanks to the help of adventurers, the Echo Isles are now reclaimed and serve as a home to these voodoo masters.
more about the Trolls:
The Tauren are a noble nomadic race residing within Mulgore. Their large apperance can be offsetting, but the Tauren are one of the nicest and "good" races there are within the game. The loss of Cairne as their leader has Baine taking over while the Tauren's war with the Grimtotems increases with great fevor.
more about the Tauren:
The Lich King may have been defeated, but the Banshee Queen Sylvanas has found a way to raise the dead once more. The Undead are the former living brought back to life by the powers of the Lich King and the Burning Legion. They have killed their original enemy and now serve as another (untrusted) arm of the Horde to strike down their enemies.
more about the Undead:
The magic addicted High Elves found themselves starving for magic when the Sunwell was destroyed in the Third War. Looking for a replacement they began to feed off of demonic energy and renamed themselves the Blood Elves. Thanks to the events in "The Burning Crusade," the Sunwell has reignited and the Blood Elves now work within the Horde to take on all those who oppose them.
more about the Blood Elves:
The Goblins of Kazan fled their island home during the Cataclysm only to be enslaved. After the ship was destroyed in a fight between the Horde and the Alliance the Goblins escaped and found their way into the Horde.
more about the Goblin :
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