We continue our guide on RvR with the Shaman, picking up where we left off in Part 1. In Part 2, we will take a closer look at the three Mastery Paths for the Shaman, and some basic strategies as we move into Tier 2.
The Path Of Mork covers healing for the Shaman. Each point you put into The Path of Mork increases the effect of the spells listed under Mork. You will notice that there is one healing spell that is at the core of our class that's missing. "Ey Quit Bleedin," our main HOT (heal over time), is not on the list. You aren't missing it; it doesn't show in any of the Mastery Paths, so there is nothing you can do to increase its effects.
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