Time to Go Exploring
February 11th, 2008 - By
This week's newsletter is a little different than most in two ways. For
one, players that read our forums regularly have most likely already
read the majority of this letter, as I posted it this past Friday.
Secondly, it's because rather then talking about what's going
on in the world of Vanguard today, I'm here to enlist
players not only a good amount of fun, but to also be
available as a possible resource.
Before we get to all that though, I do want to point everyone's
attention to href="http://vanguard.tentonhammer.com/modules.php?op=modload&name=News&file=article&sid=1917">Friday's
poll, which has garnered more interest than I had expected.
The topic? What do you think it should take to get a flying mount of
your very own? The debate rages on, so be sure to read the article and
On with the show!
In an effort to hopefully generate more traffic for the main
href="http://vanguard.tentonhammer.com/">Vanguard Ten Ton
Hammer page, I've decided to move ahead with the creation of
a Ten Ton Hammer guild.
I hesitate to actually call it a guild, since that's not what I really
envision it being, but for lack of a better term, that's what we'll use
for now. Here's my vision (dear gods, I did NOT just use that term in
regards to Vanguard!) for the guild.
Try thinking of it more as a source of information and our own Personal
LFG Board rather than a guild. Ten Ton Hammer currently provides (at
least in my mind) more Vanguard related content than any other site on
the Internet. Even if I'm wrong in that statement, we certainly provide
a ton of info. (Ok, that was bad, but would you have really been able
to resist if the roles were reversed?)
While this is all well and good, I'm not satisfied with just putting
out more content. I want Ten Ton Hammer to be THE place for Vanguard
content. Since I have another full time job, plus a wife, I can't be
everywhere at once. That's where the community comes in.
How many times have you wished you could go through and explore any
given dungeon and pry the secrets from it's cold hands? How many times
have you been irritated that the group you finally gathered to go
somewhere breaks up after the first few rooms? There are a number of
areas in the game many of us have never seen, or at least never been
able to complete, and I find that a bit annoying personally.
What if you could be part of making Ten Ton Hammer that dream site we
That's where the new Ten Ton Hammer guild comes in.
We will remember that this is a game first and foremost; it's what
we're here to have fun with.
Exploration is the name of the game for this particular guild. As such,
I'll also be using members of the guild for dungeon guides, spell
updates, etc. This doesn't mean I'm going to be pestering everyone all
the time, but if there are spell numbers I need, don't be surprised to
get a message from me. Also, don't be surprised to get other messages
asking for various information.
I'll be planning weekly or bi-weekly grouping times so we can go
explore X dungeon to work up a guide for. These will be on a general
first come, first serve basis, or if there's enough people, we may
split into two (or more) groups. People could be taking various
screenshots and send me their favorites, mapping out paths, etc.
I don't expect people to make these characters their main (although
that's always an option). Mains, alts, etc will be more than welcome to
carry the Ten Ton Hammer tag.
All members will be required to register here on the forums and post a
"Please invite me" message. Again, I'm hoping to get our own section
built in the forums for this, so that will be of great assistance.
So.... here are some ground rules. Know them, love them, live them.
1) No Drama.
I know that things will come up in general, as that's just life, but I
am NOT a fan of drama. At all. The idea of this guild is to be relaxed,
not stressed out, so try to settle issues quickly and quietly.
2) Need Before Greed
I can't stress how important this is to me as a player. I don't care if
something the group finds can be sold for 80 gold if another member of
the party can use it. This goes for characters currently in the party,
not any alternate characters they may have.
3) Have fun
Pretty self explanatory. I don't want anyone to feel like this is a
secondary job. Play 4 hours a night, or 2 hours a week, I don't care as
long as you're enjoying yourself.
It's that simple folks.
Nothing But the Facts,
Creation will take place on February 16th (time to be determined), but
I'm still debating on Xeth or Seradon. The previous poll places the
majority of interest in starting on Seradon. My characters are on Xeth,
so there's a small tug to play there.
I don't want to leave anyone out that wants to join, so here's another style="font-weight: bold;"
poll to determine the location. Voting will close the morning
of the 16th. I'll be going strictly off the votes for this, so if you
really want the guild on one server over the other, make sure you vote
and convince your friends to come register and vote as well.
Alright, enough rambling from me. Get voting and pester your friends to
get out here and vote as well!
Leave a comment href="http://forums.tentonhammer.com/showthread.php?t=23940">HERE!
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