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GW2 Traits and Builds Interview Part 2

Posted Wed, Apr 11, 2012 by Sardu

In the first half of our exclusive interview with Jon Peters during PAX East, we discussed the trait system, the likelihood that a skill split between PvE and PvP won’t be necessary based on creature iteration in PvE, and recent changes to the necromancer’s weapon set and utility skills. The second half of our discussion focuses on builds, including Jon’s excellent breakdown on the core components of a given build. The information provided is an excellent starting point for anyone first diving into the game, including those of you who eagerly jumped on the chance to pre-purchase Guild Wars 2 once sales went live earlier today.

To read the second half of our two-part interview with Jon Peters, head over to GW2Hub.com: Traits and Builds Interview with Jon Peters Pt 2


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