alt="Guide to the Mines of Moria - Central Halls" style="width: 640px; height: 176px;">
HALLS | DUNGEONS
| INSTANCES
| DEEDS
| REPUTATION
DUNGEONS AND PRIVATE INSTANCES
Fulz-zahar
|
Location: Gharaf-fehem - 13.1S, 105.7 Type: Private Instance Resources: Khazad-iron, Khazad-gold Mobs: Gredbyg or Orcs & Goblins Description: Now established in |
This private mini-instance is opened when the player undertakes
the quests from the NPC at Gharaf-fehem. Back in the day, ore
nodes were a hotly-contested commodity, and these "crafting
instances" were a guaranteed way to get a usable amount of
top-tier crafting mats without having to battle node-ninjas and
campers. This one is rich with Khazad-iron and Khazad-gold. It
will spawn either gredbyg or goblins when first entered. All of
the crafting instances have a similar quest package: one
kill-stuff quest, one collect-stuff quest and one boss-mob quest.
The initial boss-mob quest is timed - you have one hour to find
and kill the boss (a 6k elite), kill 20 mobs, collect the handful
of items, harvest all the nodes and return to the NPC outside for
your reward.
The reward is one Iron Garrison Resource Token for each completed
quest. These tokens can be redeemed for more top-tier resources by
trading for a key to the cache, or they can be traded 3:1 for
Lothlorien Gold Leaves. The Lothlorien barter item is usually the
better choice, with so few quests in Lothlorien that actually
reward them. Since there are 6 of these crafting instances,
players can earn 6 gold leaves a day while farming useful top-tier
crafting resouces.
Tumun-ghar
|
Location: Gharaf-fehem, 13.1S, 105.6W Type: Private Instance Resource: Khazad-tin, Khazad-copper Mobs: Gredbyg Description: With lessons newly |
Pretty much the same as above, but the tunnel is more twisted and
confusing, the mobs here are always gredbyg, and the nodes here
are Khazad-copper and Khazad-tin. This is not a horrible place for
farming a few precious Khazad-copper ores, but there is way too
much tin.
Sejer-tharakh
|
Location: Mezer-serej, 7.2S, 104.7W Type: Private Instance Resource: Mallorn Mobs: Goblins or Deep-claws & Description: A lumber storehouse |
This instance spawns either goblins or deep-claws and cave-claws.
There is an enormous deep-claw slumbering way in the back in an
unreachable spot. You can see his spotted hide in the shadows, and
he emits an aura of +8 Dread, but that is the total extent of your
contact with this fearsome beast. The boss of the instance is a
more mundane 6k goblin or deep-claw. There are many mallorn nodes
in here.
Bult-kar
|
Location: Mezer-serej, 7.2S, 104.8W Type: Private Instance Resource: Ilex Mobs: Orcs, Goblins or Deep-claws and Description: Once one of the great |
This dungeon is rich with ilex timber. It also has a decent
drop-rate for mid-level Third Age legendary items and Moria rep
items when orcs or goblins spawn in. When the beasts spawn in, you
can run up to the top without aggroing anything and kill the boss
right away. If it's orcs or goblins, you have to fight your way
up.
HALLS | DUNGEONS
| INSTANCES
| DEEDS
| REPUTATION
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