Updated Fri, Nov 11, 2011 by gunky
Heavy Armor Edition | Medium Armor Edition | Light Armor Edition
Medium-armor characters in the Lord of the Rings Online fill a variety of roles. The Hunter is arguably the most popular DPS class in the game; the Burglar is a rather unique hybrid class that can fill a DPS or support role with aplomb; and the Warden is one of the strongest soloing classes as well as being a sound tank. Though the Warden might be better off equipping the same virtues as the heavy-armor crowd (as detailed in LotRO Deeds & Virtues: Heavy Armor Edition), the hybrid nature of the class means it will benefit from having an alternate setup as well. The bulk of this guide will focus more on Hunters and Burglars.
Despite the variety
of roles, Hunters and Burglars have a set of common needs:
Hunters and Burglars will often use many of the same virtues, particularly the ones that stack Agility and Vitality. Wardens, being front-line fighters, will require a more balanced setup with more emphasis on Might than Hunters or Burglars need.
Deeding with a Hunter is a lot easier than with some other classes. With a broad assortment of area-effect skills and wickedly-high DPS, slayer deeds just seem to melt away. And with the increased run speed buff from Find The Path and the instant travels from Wayfaring skills, exploration deeds are fast and relatively painless. Doing slayer deeds with a Burglar requires a bit more patience, however: their DPS is lower than the Hunter's, they have few ranged attacks (except with crafted class items) and no area-effect damage skills. While slayer deeds might take a bit more time for a Burglar, they are potentially less hazardous - mezzes and stealth count for a lot. And exploration deeds in the more dangerous, high-level areas can be completed using stealth. Wardens will fall somewhere in between the two - they don't have the DPS of Hunters, but can take on many mobs at once for slayer deeds, and the various Muster skills make exploration deeds pretty easy.
Hunters are a fairly narrowly-focused class; their primary goal is dealing high ranged damage, which is based on Agility and, to a lesser extent, Fate. In solo play, jacked-up Agility means the Hunter is more likely to be able to finish an enemy off from great range before it ever draws close enough to be really dangerous. Burglars, on the other hand, have a broader spectrum of talents, but their DPS is also primarily based on Agility. High Fate allows Burglars to use their critical hit response chain skills more often. Wardens use Agility to affect their critical hit rating, and to do more damage with javelins skills, and having a high Fate score means higher in-combat power and morale regeneration, which helps with long tanking sessions.
Recommend: Determination, Tolerance, Mercy, Idealism, Empathy
High Vitality is desirable for every class - it affects total morale, morale regeneration out of combat and mitigation against physical damage. Hunters and Burglars are not designed to take a massive beating like the heavy-armor guys, but there are many occasions when they have to take a few hits. This factors in more heavily during solo play, where the character is facing mobs one-on-one (or several-on-one), and an extra chunk of morale and increased defenses can spell the difference between victory and defeat.
Recommend: Loyalty, Fidelity, Innocence, Valour
Late-game gear tends to very heavily focus on Agility and Vitality for medium armor. Gear with Will and Power tends to also have tactical offense boosts, which is useless for Hunters and Burglars, and items that increase your defense are generally tailored to heavy-armor classes. It's usually an either-or situation - either you use an item that increases your power pool/defense or you use one that affects your main stats and nothing else. Using a few stop-gap virtues can make you less squishy overall, and will prevent you from zeroing out your power after a few skill uses.
Recommend: Wisdom, Honesty, Zeal, Compassion, Charity
For a complete list of virtues and their associated deeds,
see our Master List.
Determination |
Deed | Value | Where to Go |
| A must-have for Hunters and
other Agility-based characters, this one also offers a
nice chunk of in-combat morale regeneration and a dash
of extra morale. Mostly earned by killing beasts and
crawly things. (Top) |
Bree: Barghest-slayer |
1 |
Northern Barrow-downs |
| Shire: Slug-slayer |
1 |
Rushock Bog |
|
| Ered Luin: Wolf-slayer |
1 |
Nen Hilith |
|
| North Downs: Warg-slayer |
1 |
Base of the mountains in the north of Nan Amlug
West/East |
|
| Trollshaws: Crawler-slayer |
1 |
Run a patrol between Cirith Ulunn (while working on
the Worm-slayer deed) and Echad Candelleth |
|
| Misty Mountains:
Snow-beast Slayer |
1 |
Iskeld's Lookout |
|
| Evendim: Salamander-slayer |
1 |
Tyl Ruinen |
|
| Angmar: Warg-slayer |
1 |
Fasach-larran |
|
| Eregion: Lizard and Crawler-slayer |
1 |
Hills around Emyn Naer |
|
| Eregion: Uruk-captains of Eregion |
1 |
These are the bosses at the ends of the quest chains
at the different settlements. Logon is at the end of the
cave in Sad Thareg |
|
| Eregion: Mercenaries of the White Hand |
1 |
Kill Dunlendings in Tham Mirdain - School or
Ring-forges |
|
| Moria: Orc-slayer |
1 |
Basically everywhere |
|
| Moria: Overseers of the Forge |
1 |
Goblins in the Forges of Khazad-dum |
|
| Moria: Slaves to the Forge |
1 |
Bosses in the Forges of Khazad-dum |
|
| Dunland: Quests in Pren Gwydh |
1 |
Do all the quests in Pren Gwydh |
Tolerance |
Deed | Value | Where to Go |
| A nice chunk of Agility with
some Tactical Mitigation and some in-combat morale
regeneration. Tolerance comes from understanding, and
understanding is gained mostly by completing exploration
deeds.(Top) |
Shire: the Farms of the Shire |
1 |
Find POIs in the Shire |
| North Downs: the Villages of the Earth Kin |
1 |
Find POIs in the North Downs |
|
| Trollshaws: Ruins of the Trollshaws |
1 |
Find POIs in the Trollshaws |
|
| Misty Mountains: Ruins of the Misty Mountains |
1 |
Find POIs in the Misty Mountains |
|
| Evendim: Spirits Aiding Angmar |
1 |
Spirits in Annuminas; run the instances |
|
| Angmar: Bastions of Hope |
2 |
Find the friendly towns
in Angmar |
|
| Angmar: The Enemy's Stronghold |
1 |
Fully explore Carn Dum |
|
| Moria: Deep-claw Slayer |
1 |
Katub-zahar, the big library room northeast of
Dolven-view |
|
| Moria: the Water-works |
2 |
Find POIs in the Water-works |
|
| Moria: the Flaming Deeps |
1 |
Find POIs in the Flaming Deeps |
|
| Moria: Fallen to the Blight |
1 |
Defeat Globsnaga in the Sixteenth Hall |
|
| Moria: Leaders of the Nameless |
1 |
Defeat the bosses in the Dark Delvings |
|
| Mirkwood: Spider-slayer |
1 |
Spider cave in the Scuttledells |
|
| Dunland: Quests in Nan Curunir |
1 |
Complete quests in Nan Curunir |
Mercy |
Deed | Value | Where to Go |
| This one is harder to justify.
If you really need to max out your Agility, the tiny
boost from Mercy might be your thing. Typically, Hunters
and Burglars are not known for being merciful, but the
few who are have ended a lot of suffering by slaying the
undead. (Top) |
Bree: Wight-slayer |
1 |
Northern Barrow-downs |
| Bree: Grave-digger |
1 |
Barrow-wardens in the mini-dungeons in the
Barrow-downs |
|
| Bree: Nemesis of the Fallen |
1 |
Bosses in the mini-dungeons in the Barrow-downs |
|
| North Downs: Redeemer |
1 |
Oathbreakers in the Fields of Fornost |
|
| Lone-lands: Wight-slayer |
1 |
Nan Delhu |
|
| Trollshaws: Wight-slayer |
1 |
Ruins in the north part
of Nan Tornaeth |
|
| Evendim: Limrafn-slayer |
1 |
Annuminas instances |
|
| Angmar: Wight-slayer |
1 |
Imlad Balchorth |
|
| Forochel: Grim-slayer |
1 |
There are no real concentrated areas for grims, so use
an accelerator scroll |
|
| Moria: Nameless-slayer |
1 |
Deep places in the Foundations of Stone |
|
| Moria: the Blighted Ones |
1 |
Spiders in Skumfil |
|
| Lothlorien: Beast-slayer |
1 |
The golden woods around Caras Galadhon and Cerin
Amroth - try not to kill the Protected animals |
|
| Enedwaith: Cuthraul and Elhudan-slayer |
1 |
Elhudan are fairly abundant in the Mournshaws |
|
| Dunland: Exploring the Isendale |
1 |
Find POIs in the Gap of Rohan |
|
| Dunland: Quests in the Starkmoor |
1 |
Do quests in the Starkmoor |
Idealism |
Deed |
Value |
Where
to go |
| Lots of Fate means more in-combat power regeneration and more critical hits, plus it has extra resistance rating and a small boost to Will. Idealism comes from a lot of lore-based deeds and a little bit of killing. (Top) | Bree: the History of the Dunedain |
1 |
Find stuff in the ruins around Bree-land |
| Bree: Flowers of the Old Forest |
1 |
Find the flowers in the Old Forest |
|
| Lone-lands: Tales of the Lonely Road (Final) |
2 |
Do lots of quests in the Lone-lands |
|
| Trollshaws: Deeds in the Wilderness (Final) |
2 |
Do lots of quests in the Trollshaws |
|
| Angmar: Marching into Shadow (Advanced) |
1 |
Do lots of quests in Angmar |
|
| Forochel: Gauradan-slayer |
1 |
The battle camps at Hylje-leiri, Norsu-leiri,
Pynti-leiri and Karhu-leiri |
|
| Eregion: Soldiers of the Enemy |
1 |
Orcs in Tham Mirdain |
|
| Moria: Heart of the Enemy |
1 |
Bosses in Fil Gashan |
|
| Moria: Leaders of the Hive |
1 |
Bosses of Skumfil |
|
| Moria: Wanderer of the Central Levels |
1 |
Do lots of quests in the Central Levels |
|
| Moria: Western Durin's Way |
1 |
Find PoIs in Western Durin's Way |
|
| Dunland: Exploring Trum Dreng |
1 |
Find PoIs in Trum Dreng |
|
| Dunland: Deeds of Dunland |
1 |
Meta-deed: complete Explorer, Quests and Slayer of
Dunland deeds |
|
| Dunland: Orc-slayer |
1 |
Southeast Dunland and the Gap of Rohan |
Empathy |
Deed | Value | Where to Go |
| A good chunk of Fate helps to
score more critical hits, and the bump to Armour Value
and Resistance Rating makes the character less squishy
overall. Largely achieved by quest-completion deeds. (Top) |
Bree: Bree-land Adventurer |
1 |
Complete quests in Bree-land |
| Shire: Life of a Bounder (Advanced) |
1 |
Complete quests in the Shire |
|
| North Downs: Of Glories Long Past |
1 |
Complete quests in the North Downs |
|
| Misty Mountains: Peril of the Mountains (Advanced) |
1 |
Complete quests in the Misty Mountains |
|
| Angmar: Marching into Shadow (Final) |
2 |
Complete quests in Angmar |
|
| Angmar: the Dead that
Live |
1 |
Defeat the dead in Barad
Gularan - requires several runs |
|
| Forochel: Forochel Survivor |
1 |
Complete quests in Forochel |
|
| Eregion: Silent and Restless (Final) |
1 |
Complete quests in Eregion |
|
| Moria: Warrior of the Shadows |
1 |
Complete quests in the Deeps of Moria |
|
| Moria: Exemplar of the Central Levels |
1 |
Complete quests in the Central Levels |
|
| Moria: Beasts of the Grand Stair |
1 |
Kill the wargs in Grand Stair - can be done in one run
by resetting the warg boss many times |
|
| Moria: Eyes of the Enemy |
1 |
Orc-skirmishers in Fil Gashan |
|
| Mirkwood: Warg-slayer |
1 |
Maudhul-ulur in Mirk-eaves |
|
| Dunland: Explorer of Dunland |
1 |
Complete all 10 exploration deeds in Dunland |
|
| Dunland: Exploring Nan Curunir |
1 |
Find POIs in Nan Curunir |
|
| Dunland: Half-orc
Slayer |
1 |
The camp south of the
Watch-tower in Trum Dreng |
Loyalty |
Deed |
Value |
Where
to Go |
| This one is good for any class because of the big boost to Vitality. The extra power and increased armor value help also. Loyalty is largely earned by doing lots of quests and exploring, but there are a few slayer-type deeds as well. (Top) | Bree-land: Bree-land Adventurer (Final) |
2 |
Complete 45 quests in Bree-land |
| North Downs: Of Glories Long Past (Final) |
2 |
Complete 45 quests in North Downs |
|
| Trollshaws: Deeds in the Wilderness (Advanced) |
1 |
Complete 20 quests in the Trollshaws |
|
| Evendim: The City of Kings |
1 |
Find 8 PoIs in Annuminas |
|
| Angmar: Marching Into Shadow |
1 |
Complete 10 quests in Angmar |
|
| Angmar: The City of Orcs |
1 |
Find PoIs in Urugarth |
|
| Eregion: Craban-slayer |
1 |
The Roosting Tree in Pend Eregion |
|
| Moria: Nud-melek |
2 |
Find PoIs in Nud-melek |
|
| Moria: the Hounds of Skumfil |
1 |
Cave-claws and deep-claws in Skumfil; running the
Minstrel class quest a few times helps, otherwise you'll
be here a while |
|
| Moria: Villains of the Grand Stair (Part 2) |
1 |
Kill the last 4 bosses of the Grand Stair (Beast,
Beast Tamer, Nardur, Igash) |
|
| Mirkwood: Into the Black and Twisted Forest |
1 |
Complete 10 quests in Southern Mirkwood |
|
| Dunland: Beast-slayer |
1 |
Beasts are everywhere in Dunland, but the ones in the
north are easiest |
Fidelity |
Deed |
Value |
Where
to Go |
| If Vitality is a priority, this virtue is okay. The boost to tactical mitigation makes it excellent if you plan on fighting anything that uses fire, shadow, lightning or cold-based attacks. Fidelity is earned largely through exploration deeds, but there are a few slayer deeds in the mix as well. (Top) | Shire: Sights of the Shire |
1 |
Find PoIs in the Shire |
| Ered Luin: Scouting the Dourhands |
1 |
Find Dourhand strongholds |
|
| Lone-lands: Defences of the Lone-lands |
1 |
Find PoIs in the Lone-lands |
|
| Trollshaws: The Road to Rivendell |
1 |
follow the road from the Last Bridge to Rivendell |
|
| Evendim: Ruins of Evendim |
1 |
Find PoIs in Evendim |
|
| Evendim: Tombs of Evendim |
1 |
||
| Angmar: the Circle of Despair |
1 |
Find the PoIs in a ring around Barad Gularan |
|
| Forochel: Dourhand-slayer |
1 |
The Dourhands are in the Icereave Mines near Zigilgund |
|
| Eregion: Ring-lore of Eregion |
1 |
Find a shopping list of pages of ring-lore by looting
rubble and bodies throughout Eregion |
|
| Moria: the Silvertine Lodes |
1 |
Find PoIs in Silvertine Lodes |
|
| Moria: Eastern Durin's Way |
1 |
Find PoIs in the morroval area in eastern Durin's Way |
|
| Moria: Intruders in the Vault |
1 |
Kill mobs in the Fogotten Treasury - requires multiple
runs |
|
| Moria: Tamers of the Vile Wargs |
1 |
Goblins in the Grand Stairs - requires multiple runs |
|
| Mirkwood: Dead-slayer |
1 |
The barrows in southeast Scuttledells, or in
Ashenslades |
|
| Dunland: Dunlending-slayer |
1 |
Dunlendings are everywhere in Dunland. |
Innocence |
Deed |
Value |
Where
to Go |
| Innocence is a twin of
Compassion - big physical mitigation and a smidgen of
tactical mitigation, plus a healthy does of resistance
rating. (Top) |
Shire: Life of a Bounder (Final) |
2 |
Deliver every letter and pie in the Shire |
| Trollshaws: Deeds in the Wilderness |
1 |
Do lots of quests in the Trollshaws |
|
| Misty Mountains: Peril of the Mountains (Final) |
2 |
Do lots of quests in the Misty Mountains |
|
| Evendim: Pilgrim of Evendim |
1 |
Do lots of quests in Evendim |
|
| Evendim: Leaders of the Invasion (Advanced) |
1 |
Kill the bosses of the Annuminas instances |
|
| Angmar: Ancient Evil of Carn Dum |
1 |
Kill morroval and such in Carn Dum |
|
| Moria: Stalwart of the Central Levels |
1 |
Do lots of quests in the Central Levels |
|
| Moria: Defender of the Upper Levels |
1 |
Do lots of quests in the Upper Levels |
|
| Moria: Morroval-slayer |
2 |
Eastern Durin's Way |
|
| Moria: Legends of the Deep |
1 |
Do lots of quests in the Moria Deeps |
|
| Moria: the Horrors with Many Legs |
1 |
Gredbyg in Skumfil - requires several runs |
|
| Lothlorien: Orc-slayer |
1 |
The orc camps northwest of Cerin Amroth |
|
| Dunland: Exploring the Bonevales |
1 |
Find PoIs in the Bonevales |
|
| Dunland: Quests in Carreglyn |
1 |
Do all the quests in the Bonevales |
Valour |
Deed |
Value |
Where
to Go |
| There's simply no arguing against the big chunk of morale that this virtue adds. Extra non-combat morale regeneration means less downtime between fights, and there's a sniff of Might thrown in for flavor. Be ready to kill a lot of orcs, goblins, trolls and worms. (Top) | Bree-land: Orc-slayer |
1 |
Any of the orc camps north of Bree |
| Shire: Goblin-slayer |
1 |
The goblin camps in the Greenfields area |
|
| Ered Luin: Troll-kicker |
1 |
Sarnur - the trolls in the main part are easiest |
|
| Lone-lands: Goblin-slayer |
1 |
Minas Eriol |
|
| Lone-lands: Orc-slayer |
1 |
The ruins across the road from Ost Guruth |
|
| Trollshaws: Worm-slayer |
1 |
Cirith Ulunn |
|
| Misty Mountains: Troll-slayer |
1 |
The loop in the southwest Giant Halls |
|
| Angmar: the Trolls of Urugarth |
1 |
Urugarth, right at the front |
|
| Angmar: Worm-slayer |
1 |
Salgaite |
|
| Angmar: the Champions of Carn Dum (Final) |
1 |
Bosses in Carn Dum |
|
| Moria: Spider-slayer |
1 |
Skumfil |
|
| Moria: Worm-slayer |
2 |
Tanunshush in the Flaming Deeps |
|
| Moria: the Foundations of Stone |
1 |
Find PoIs in the Foundations of Stone |
|
| Lothlorien: City of the Lord and Lady |
1 |
Find PoIs in Calas Galadhon |
|
| Mirkwood: Evil Strongholds of Mirkwood |
1 |
Find PoIs in Mirkwood |
Wisdom |
Deed |
Value |
Where
to Go |
| A big boost to Will and in-combat power regeneration will help overcome power issues, plus it has a dash of resistance rating. Wisdom comes from expansion of the mind - lore and exploration deeds - and also senseless violence. (Top) | Bree: the Old Forest |
1 |
Find PoI's in the Old Forest |
| Bree: Lore of the Cardolan Prince |
1 |
Collect scraps of lore by looting corpses in the
Barrow-downs |
|
| Ered Luin: Elf-ruins Exploration |
1 |
Find PoIs in Ered Luin |
|
| Lone-lands: Weathertop Exploration |
1 |
Find PoIs around Weathertop |
|
| North Downs: The Western Ruins |
1 |
Find PoIs in the North Downs |
|
| Misty Mountains: The High Passes |
1 |
Find PoIs in the Misty Mountains |
|
| Evendim: Invaders from Angmar |
1 |
Kill bosses around Annuminas |
|
| Forochel: the Battle for Forochel |
1 |
Find the battle camps in Forochel |
|
| Eregion: the Ruins of Eregion |
1 |
Find PoIs in Eregion |
|
| Eregion: Warriors of the Enemy |
1 |
Kill uruks in Tham Mirdain - School, Library or
Ring-forges |
|
| Moria: the Redhorn Lodes |
1 |
Find PoIs in Redhorn Lodes |
|
| Moria: Glow-worm Slayer |
1 |
Dark Delvings |
|
| Moria: Followers of Igash |
1 |
Kill orcs in the Grand Stair |
|
| Moria: Orcs of the Sixteenth Hall |
1 |
Rather self-explanatory |
|
| Dunland: Craban-slayer |
1 |
The crazy hermit dude near Galtrev has lots of craban
pets |
Honesty |
Deed | Value | Where to Go |
| A nice boost to power and
Armour Value, plus a bit of Fate to make those critical
hits land more often. Honesty is kind of a mixed bag -
some slayer, lore, exploration and quest completion
deeds. (Top) |
Lone-lands: Craban-slayer |
1 |
The nests near Mithrenost |
| Lone-lands: Troll-slayer |
1 |
In the trees in Harloeg |
|
| Trollshaws: the Wilds of Tal Bruinen |
1 |
Find POIs in Tal Bruinen |
|
| Misty Mountains: The Forbidden Heights |
1 |
Find POIs in the Misty Mountains |
|
| Misty Mountains: Goblin-town |
1 |
Thoroughly explore Goblin-town |
|
| Misty Mountains: Bilbo's
Buttons |
1 |
Find all of Bilbo's
missing buttons in Goblin-town |
|
| Eregion: Silent and Restless |
1 |
Complete quests in Eregion |
|
| Eregion: the Ring Goes South |
1 |
Follow the path of the Fellowship of the Ring, finding
their campsites and signs of their passing |
|
| Moria: the Great Delving |
1 |
Find POIs in the Great Delving |
|
| Moria: Zelem-melek |
1 |
Find POIs in Zelem-melek |
|
| Moria: the Corpse-eaters |
1 |
Defeat the Kergrim bosses in Skumfil |
|
| Moria: Villains of the Grand Stair (Part 1) |
1 |
Defeat Izkal, Glothrok, Forzunk and Gothghaash |
|
| Mirkwood: Into the Black and Twisted Forest (Advanced) |
1 |
Complete quests in Mirkwood |
|
| Dunland: Uruk-hai Slayer |
1 |
Uruk-hai are most dense in Nan Curunir |
Zeal |
Deed |
Value |
Where
to Go |
| Zeal has been updated since Rise of Isengard. It now offers a huge chunk of morale, plus good physical mitigation and armor value. Zeal is earned mostly via slayer deeds. (Top) | Bree-land: Brood-hunter |
1 |
Spiders in the
mini-dungeons in the Northern Barrow-downs |
| Ered Luin: Goblin-slayer |
1 |
Orodost |
|
| Ered Luin: Spider-slayer |
1 |
The webbed area beside the Southern Barricade in Rath
Teraig |
|
| North Downs: Goblin-slayer |
1 |
Use a deed accelerator and prowl the Greenway |
|
| Trollshaws: Troll-slayer |
1 |
Western hills and ruins just north of the South
Trollshaws |
|
| Misty Mountains: Giant-slayer |
1 |
Giant Halls |
|
| Evendim: Kergrim-slayer |
1 |
Men Erain, or in any of the Annuminas instances |
|
| Angmar: Orc-slayer |
1 |
Orc camps in Maethad |
|
| Forochel: Worm-slayer |
1 |
The hot springs north of Zigilgund |
|
| Moria: Dragonet-slayer |
1 |
The puzzle room south of Gamil Filik |
|
| Moria: Bulwarks of the Enemy |
1 |
Find all the instance entrances in Moria |
|
| Moria: Corruption in Command |
1 |
Defeat the 3 bosses in the Sixteenth Hall |
|
| Moria: Orcs of the Forge |
1 |
Kill orcs in the Forges of Khazad-dum |
|
| Enedwaith: Wood-troll Slayer |
1 |
Wood-trolls in the Mournshaws |
|
| Dunland: Exploring Carreglyn |
1 |
Find PoIs in Carreglyn |
|
| Dunland: Quests in the Bonevales |
1 |
Complete quests in the Bonevales |
Compassion |
Deed |
Value |
Where
to Go |
| An excellent tanking-type virtue with outstanding physical mitigation. Tactical mitigation and non-combat power regeneration are nice extras. Compassion is another one that is mainly earned by questing and exploration. (Top) | Shire: the Life of a Bounder |
1 |
Complete lots of quests in the Shire - mail and pies! |
| Ered Luin: Defender of Ered Luin |
1 |
Complete lots of quests in Ered Luin |
|
| Lone-lands: Tales of the Lonely Road (Advanced) |
1 |
Complete lots of quests in the Lone-lands |
|
| Misty Mountains: Peril of the Mountains |
1 |
Complete lots of quests in the Misty Mountains |
|
| Evendim: Wanderer of Evendim |
1 |
Complete lots of quests in
Evendim |
|
| Evendim: Warden of Evendim |
1 |
||
| Angmar: Allies of the Enemy |
1 |
Kill many hillmen in Barad Gularan over the course of
several runs |
|
| Forochel: Forochel Pioneer |
1 |
Do lots of quests in Forochel |
|
| Eregion: Silent and Restless (Advanced) |
1 |
Do lots of quests in Eregion |
|
| Eregion: Invaders of Tham Mirdain (Complete) |
1 |
Kill bosses in the Library, School and Ring-forges of
Tham Mirdain (meta-deed) |
|
| Moria: Adventurer of the Upper Levels |
1 |
Do lots of quests in the Upper Levels |
|
| Moria: Globsnaga-slayer |
1 |
Foundations of Stone |
|
| Moria: Brutes of the Grand Stair |
1 |
Trolls in the Grand Stair |
|
| Mirkwood: Orc and Uruk-slayer |
1 |
Lots of Orcs and Uruks in the Mirkeaves area |
|
| Dunland: Exploring Pren Gwydh |
1 |
Find PoIs in Pren Gwydh |
|
| Dunland: Slayer of
Dunland |
1 | Complete all 9 slayer
deeds in Dunland - you only need the title deeds to
complete meta-deeds |
Charity |
Deed |
Value |
Where
to Go |
| This is a good tanking virtue - big resistance and physical mitigation, and non-combat power regeneration for less downtime between fights. Charity is mainly earned by completing many quests and exploration. (Top) | Bree-land: Bree-land Adventurer (Advanced) |
1 |
Do lots of quests in Bree-land |
| Ered Luin: Ally of Ered Luin |
1 |
Do lots of quests in Ered Luin |
|
| Ered Luin: Hero of Ered Luin |
2 |
||
| North Downs: Of Glories Long Past (Advanced) |
1 |
Do lots of quests in the North Downs |
|
| Lone-lands: Tales of the Lonely Road |
1 |
Do lots of quests in the Lone-lands |
|
| Angmar: the Minions of Wisdan (Advanced) |
1 |
Defeat many Angmarim in Barad Gularan - requires
several runs |
|
| Forochel: Forochel Expeditionary |
1 |
Do many quests in Forochel |
|
| Eregion: Silent and Restless (Intermediate) |
1 |
Do many quests in Eregion |
|
| Moria: Deep Delver |
1 |
Do many quests in the Moria Deeps |
|
| Moria: Defilers of the Forgotten Treasury |
1 |
Kill many defilers in the Forgotten Treasury -
requires several runs |
|
| Moria: Hero of the Upper Levels |
1 |
Do lots of quests in the Upper Levels |
|
| Moria: The Vile Maw |
1 |
Defeat the Watcher in the Water in Book II Volume 1,
Book II Volume 4 and the Vile Maw instance |
|
| Enedwaith: Mysteries of Enedwaith (Intermediate) |
1 |
Do lots of quests in Enedwaith |
|
| Dunland: Exploring the Starkmoor |
1 |
Find PoIs in the Starkmoor |
|
| Dunland: Quests of Dunland |
1 |
Complete all 10 quest-completion deeds in Dunland |
|
| Dunland: Goblin-slayer |
1 |
Kill many goblins |
Comments
Post your comments »
Add your thoughts to the discussion! »