This last year has seen a whole slew of massively multiplayer online
real time strategy games attempting to take their genre by storm. Not
only are MMORTSes few and far between, but those entries that have
landed in the market haven't been the blockbuster titles that everyone
wants to see to lead the genre into the MMO age. That said, the
developers at Lighthouse Interactive are hoping to do just that with style="font-style: italic;">Dawn of Fantasy.
Only recently announced, the
Dawn of Fantasy
developers have released six new
screenshots for fans to look at, and the Ten Ton Hammer staff has
posted them for you to view. Enjoy!

Leading computer software publisher Lighthouse Interactive, part of
SilverBirch Inc.'s video game division, announced that they have
secured the worldwide publishing rights to the massively multiplayer
online real-time strategy game (MMORTS) style="font-style: italic;">Dawn of Fantasy.
Developed by
Reverie World Studios, Dawn
of Fantasy
's core production team is built
around members of the prominent game development professionals behind
the critically acclaimed commercial hits, style="font-style: italic;">Empire Earth, style="font-style: italic;">Empires: Dawn
of the Modern World, and style="font-style: italic;">Rise and Fall: Civilization at
War. Dawn
is the next evolution of fantasy RTS games,
featuring MMORTS
simulation, in addition to the familiar RTS environment. The game
immerses players in an intense story-driven experience built on a deep
history and rich tapestry of mythology. style="font-style: italic;">Dawn of Fantasy is
scheduled to
release in Q1 2009 for PC. Six never-before-seen screenshots accompany
this press release.

"The acquisition of Dawn
of Fantasy
allows us to further expand our
growth in the most dominant segment of the computer game market," said
Steve Wall, V.P. Business Development of Lighthouse Interactive. "We
are thrilled to be working with such an accomplished development team.
Reverie World Studios understands what RTS fans are craving. They are
committed to delivering an impressive game experience with a high
calibre product."

"With our new RTS, Dawn
of Fantasy
, the team at Reverie World Studios
has created an original and engrossing fantasy world. Our aim is to
bring fresh life to the genre, with a single player campaign more epic
and involving than any before, and a persistent MMORTS world that will
set new standards for online gameplay," said Konstantin Fomenko,
Executive Producer at Reverie World Studios. "A game like this requires
a publisher with unswerving dedication to excellence in gaming.
Lighthouse Interactive's unique combination of passion and experience
made them the perfect fit for us, and together we will bring an
extraordinary new game to market."

Dawn of Fantasy
also features an epic single player campaign that
covers all three races, and spans over 30 hours of narratives in 10
expansive scenarios. With the amount of scripting and cinematic details
often seen in the FPS genre, Reverie World Studios brings new standards
in level design, scripting and cinematic appeal to the RTS genre.

Game Summary

In Dawn of Fantasy,
you will follow the path of an impoverished country
squire, Lord Harthram, as he joins the King's army in search of a
simple wage, only to discover a desperate and bloody war with the Orc
realm of Gokkholm is about to erupt. The human kingdom of Teria is led
by an untested, self-absorbed nobleman, Prince Erian the 3rd. As The
War Without Kings spirals out of control, Prince Erian must pass
through the fires of youth into manhood under the tutelage of his
father's military adviser, a rough-necked knight, and a profane
half-dwarf soldier. Meanwhile, a mysterious conspiracy leads the Three
Orders of Wizards to the distant realm of dragons, while human
traitors, elven allies, and rogue pirate clans all contribute to the
cataclysmic conclusion.


• Vivid 3D World – Advanced rag-doll physics and
bloom effects with 100+ different objects and environments

• Epic Fantasy Battles – Proprietary game engine
supports thousands of units per screen, packed with top of the genre
RTS tech, including wall-walking, map technology, and LoD

• Day/Night Combat – Brings contrast in gameplay and
overall strategy

• Three Distinct Races and Civilizations – Elves,
Orcs and Humans

• Intense Single Player – Innovation and showmanship
delivered in 30 hours of non-linear narratives

• Competitive Online Skirmish – Up to 6 players,
with various gameplay modes with guild and user-made scenario support

• Persistent MMORTS Simulation Mode - Never-before-seen in the
RTS community, this original MMORTS concept creates a new kind of MMO
experience, similar to the questing & PvP structure of MMORPG
games, but with RTS gameplay at its core

• Powerful Editor – Advanced and Basic design modes
scalable according to each player's skill level

• Mount, Swim, Run… – Character behaviour
and units' abilities are no longer restricted

• Character Development and Emotions – Characters
come to life displaying an array of complex emotions through individual
character AI

• Mighty Magic – Powers acquired through character
development; burn down cities and bring down whole armies

• Innovative Naval Combat – Possibilities fully
explored with beautifully animated ships that act as floating
fortresses filled with players' units

• Siege Innovations – Siege oriented gameplay
emphasised removing hassles typically oriented with siege gameplay

• Original Base-Building Approach – Tedious
micromanagement aspects of base-building replaced with stronger
emphasis on players personalizing each of their buildings

• Army Camps – Allow players to setup temporary
camps anywhere

• Complex Economic Model – Combines the complexity
of over 10 gathering possibilities with automated simplicity, allowing
players the option to micromanage their economy

• Corpse Looting – Recover the majority of a unit's
cost from corpses and recycle resources… gameplay takes on a
whole new image

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To read the latest guides, news, and features you can visit our Dawn of Fantasy Game Page.

Last Updated: Mar 13, 2016