It's all in your head... well, it used to be!
Dave Thomas (no relation to the "Wendy's" founder, I don't think) is an old-school Dungeons & Dragons player and a reporter for Grand Rapids Press. He's been playing Dungeons & Dragons Online: Stormreach and offers his take on this relatively new group-based MMO:
The magic of playing classic D&D with hardbound rulebooks was that monster manuals always lived in the player's head. If you didn't dream up a boundary in your mind's eye, the possibilities were endless. D&D Online, on the other hand, feels more like a movie, with a constraining atmosphere and a sense of completeness.
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