Posted March 18th, 2008 by Shayalyn
Under the original form of the spell with his +1200 spell damage, he would lose 1,540 health (or 14%) and gain 1,848 mana (or 23%). With the proposed change he would lose 2,200 health to gain 1,600 mana, a flat 20% on each.
From a quick glance you can tell that it costs a significant amount more health to gain back a similar amount of mana, but why is this even being looked at and why is everyone up in arms over it?
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