City of Heroes Developer Diary: Giving the Hollows Zone a Makeover

Shiny New Zone Revamp
Shiny New Zone Revamp

Every once in awhile, a zone in a MMORPG simply needs a bit of polish, love, and a large bit of redoing. Recently, the Hollow zone in City of Heroes underwent a complete redo, and City of Heroes' level designer, Melissa "War Witch" Bianco, took a moment to jot done exactly what she did in each area. Check it out!

I wanted to make the transition from City zone to Hazard zone less painful, especially since new players are 'forced' to go there by a Contact. I made this neighborhood a standard 'city' spawn zone. What this means is that I made the spawns "do-able" by solo players up to groups of three, which is pretty standard for a city zone. I also kept the roads free of bad guys so that, within reason, players could get around Cherry Hills without massive difficulty.

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Karen is H.D.i.C. (Head Druid in Charge) at EQHammer. She likes chocolate chip pancakes, warm hugs, gaming so late that it's early, and rooting things and covering them with bees. Don't read her Ten Ton Hammer column every Tuesday. Or the EQHammer one every Thursday, either.

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