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Stargate Worlds Exclusive Technical Interview (French Translation)

Posted Wed, Mar 26, 2008 by Shayalyn

Parlons-nous français? Oui!

Thanks to some marvelous translation efforts by one of our terrific members, Chryso, the Ten Ton Hammer staff is proud to present a French translation of our exclusive Stargate Worlds technical interview. If you'd rather read it in French, this is the place to be!

Demetrius: Unreal est un moteur étonnamment scalable, on s'attend donc a ce que la grande majorité des joueurs aient déjà une configuration capable de faire tourner SGW. Notre département artistique est conscient que le jeu doit tourner sur une variété de machine, ils travaillent donc sur l'hypothèse qu'il faut que ce soit visuellement beau sur des model basiques et époustouflant sur les configurations haut de gamme.


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