Champions Online Dev Profile: Shayne Herrera

Cryptic Studios is No Longer Being Cryptic About Their New MMOG

Over the last few weeks, excitement has been building concerning the latest MMOG endeavor by Cryptic Studios, namely the development of Champions Online. For those that haven't heard, Champions Online will be a superhero-oriented massively multiplayer game with a new twist on the old combat system. Like Age of Conan, Champions Online hops to eliminate the "hit-a-button-and-wait" mentality that still rests with many older MMOGs. However, in a superhero based game, it's also important to have quality art direction to really bring the players into the world. To learn more about the man behind that plan, Ten Ton Hammer is proud to present a Cryptic-organized Q&A with Shayne Herrera, art development director for Cryptic Studios.

I have been in the industry of videogame development for approximately 400 years. It is amazing to look back to when this all started, and say that I went to high school with Yoda. Wait Â… that's not me, that's Bruce Rogers (Cryptic Studios' chief technical officer). I have been in the industry for 13 years and counting. During that time I have been lucky enough to work on some awesome games including Tribes, Escape from Monkey Island, The Godfather, and of course the hit game Ski Racing 1998 (featuring Picabo Street).

About the Author

Karen is H.D.i.C. (Head Druid in Charge) at EQHammer. She likes chocolate chip pancakes, warm hugs, gaming so late that it's early, and rooting things and covering them with bees. Don't read her Ten Ton Hammer column every Tuesday. Or the EQHammer one every Thursday, either.
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