DDO Review: Preserves Story, Not Spirit

It's all in your head... well, it used to be! Dave Thomas (no relation to the "Wendy's" founder, I don't think) is an old-school Dungeons & Dragons player and a reporter for Grand Rapids Press. He's been playing Dungeons & Dragons Online: Stormreach and offers his take on this relatively new group-based MMO: The magic of playing classic D&D with hardbound rulebooks was that monster manuals always lived in the player's head. If you didn't dream up a boundary in your mind's eye, the possibilities were endless. D&D Online, on the other hand, feels more like a movie, with a constraining atmosphere and a sense of completeness. Check out what the Grand Rapids Press has to say about DDO.

It's all in your head... well, it used to be!

Dave Thomas (no relation to the "Wendy's" founder, I don't think) is an old-school Dungeons & Dragons player and a reporter for Grand Rapids Press. He's been playing Dungeons & Dragons Online: Stormreach and offers his take on this relatively new group-based MMO:

The magic of playing classic D&D with hardbound rulebooks was that monster manuals always lived in the player's head. If you didn't dream up a boundary in your mind's eye, the possibilities were endless. D&D Online, on the other hand, feels more like a movie, with a constraining atmosphere and a sense of completeness.

Check out what the Grand Rapids Press has to say about DDO.

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