Posted Fri, May 02, 2008 by Shayalyn
The social aspect of MMOs is the largest factor that these games offer. Guilds have taken on a life of their own and now collectively travel from one game to the next. Remember your five person RPG group years ago to meet and play D&D, well now you have groups with hundreds if not thousands of members. EVE Online has seen their Corporation system grow into an all out warfare in space. The Corporations themselves have grown into powerful influencers on EVE and really add to the game's overall design.