Empire Bright Wizard Guide
Overview: The path of the Bright Wizard is with the wind of fire, as every ability he learns will call on that wind. The Bright Wizard seeks the secrets of The Seven Keys, arcane talismans and techniques dismissed by the Elves as too reckless. Perhaps the Elves know best, for the careless Bright Wizard can be consumed by his own flame in his quest to achieve maximum power. In battle, the Bright Wizard finds a safe position at the rear of the Order formation and calls upon the wind of fire to consume his enemies in deadly flame. Heartier companions withstand damage better, so the Bright Wizard aims to destroy the enemy before it reaches him. He'll use direct damage, damage over time, area effects, and even debuffs to accomplish his task. The Bright Wizard also can enchant the weapons of his allies with flames that burn the enemy each time the weapon strikes.
Bright Wizard Quick Info
Role: Ranged DPS
Armor: Light (robes)
Primary Weapons: Staves
Primary Stats: Intelligence, Wounds
Mythic's Official Bright Wizard Description
"“There is a fire within you! Deep in your mind there is a glowing ember which we will fan to life, and build into a blazing beacon. YOU will be the Empire’s greatest weapon! A Pyromancer! Your fire will incinerate the enemy, and purge the unclean! Do not! Be late! For class!”
- Cindik Antum, Professor of Incendiary Alchemy
A Bright Wizard is destruction standing on two legs. Harnessing the wind of Aqshy, the Red Wind of Fire, she rains fiery death on her enemies when she wants to be direct. She can also twist the wind to cause a multitude of status effects to weaken the enemy. As she battles, the Bright Wizard builds up a reserve of Aqshy known as combustion. The longer she holds it, the powerful her fire becomes when she releases it. But there also is a danger that her own fire will consume her. Thus, the Bright Wizard must constantly balance the desire for greater power with the dangers of wielding that power. When she gets it right, the enemy has great cause for fear.
Bright Wizards rely on timing and distance in PvE play. With their low tolerance for damage, they need to kill quickly and efficiently. They can begin with debuffs or spells that do damage over time and unleash the power of combustion as the enemy draws near.
While in a group, the Bright Wizard will be a great asset to the team because of his high damage output. His ability to buff allies' weapons gives the group a boost in DPS. The challenge for the Bright Wizard is to manage the amount of hate he generates as he deals great damage. Even though he can deal massive damage in short bursts, it is sometimes best for him to start slowly and build up the amount of damage he does as the battle continues.
The role of the Bright Wizard in RvR play is clear. She is to weaken and destroy as many enemies as possible as quickly as possible. She must take great care to remain out of the reach of enemies, but this won't be easy because of of how much damage she does.
Melee DPS classes can sometimes win the race to kill a Bright Wizard if they get a head start on her. Tanks can occasionally outlast the onslaught of the Bright Wizard's damage, especially with a healer helping. Smart Bright Wizards can pair with a melee DPS to quickly eliminate enemy healers and opposing ranged DPS. Doing so can cripple the enemy and turn the tide of battle in favor of Order.
The Path of Incineration primarily focuses on destructive single-target
spells. About half of these spells have high values of Combustion
allowing those who master the Path of Incineration to focus on weaving
high risk spells in with more reliable destructive magics for optimal
single target damage.
Path of Immolation: The Path of Immolation focuses on damage over time and debilitating, lingering debuffs. A Master of Immolation is more patient, relying less on high-Combustion spells with explosive effect and more on slow burns that build up into an unstoppable inferno.
Path of Conflagration: The Path of Conflagration is the most destructive of the Bright Wizard masteries with area effect spells capable of burning entire swaths of land to a crisp. However, Masters of Conflagration must exert the most self-control; most of their spells build up high levels of Combustion and their reckless use could mean the Bright Wizard’s doom as well.