Posted September 21st, 2008 by Dalmarus
Action Points = AP
Note: All damage and cost numbers scale with rank. The numbers noted here are for comparison value only.
Zealot Guide | Zealot Masteries
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Path of Alchemy |
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30 AP
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150 ft |
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Path of Alchemy |
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100 ft |
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![]() Core |
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N/A |
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Path of Witchcraft |
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100 ft |
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Core |
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150 ft |
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Path of Alchemy |
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100 ft |
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A player may only bear a single Mark at a time, and all of your Marks will fade if you die. |
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Path of Alchemy |
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100 ft |
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Path of Witchcraft |
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100 ft |
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Core |
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100 ft |
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Path of Dark Rites |
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N/A |
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Morale |
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150 ft |
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Elixir of Dark
Blessings
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150ft |
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This is a fragile spell, and will always be set back by a large amount if you are damaged while casting it. |
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Mark of the Vortex
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100 ft |
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None |
A player may only bear a single Mark at a time, and all of your Marks will fade if you die. |
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Core |
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100 ft |
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Tzeentch Shall Remake You
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100 ft |
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Tzeentch dislikes losing a pawn so soon. Your target is resurrected with 20% health so that Tzeentch may continue his game. |
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Path of Witchcraft |
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150 ft |
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None |
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Warped Flesh
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N/A |
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This effect will not trigger more than once every 3 seconds. |
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Path of Witchcraft |
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100 ft |
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A player may only bear a single Mark at a time, and all of your Marks will fade if you die. |
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Rampaging Siphon
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N/A |
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Divine Fury
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N/A |
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Leaping Alteration
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150 ft |
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Tactic |
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N/A |
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Steal Life
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100 ft |
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Core |
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150 ft |
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One Curse or Hex is removed by the chaos. |
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Tzeentch’s Warding
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N/A |
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Path of Dark Rites |
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N/A |
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Discipline
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N/A |
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Path of Dark Rites |
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N/A |
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Focused Mind
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N/A |
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Tactic |
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N/A |
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Embrace the Warp
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N/A |
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Tactic |
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N/A |
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Divine Protection
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N/A |
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Tactic |
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N/A |
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Breath of Tzeentch
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N/A |
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Tactic |
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N/A |
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Tzeentch's Talon
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100 ft |
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Tactic |
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N/A |
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Daemonic Fortitude
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100 ft |
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Tactic |
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N/A |
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Eye of Sheerian
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N/A |
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Tactic |
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N/A |
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By Tzeentch's Will!
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N/A |
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Path of Witchcraft |
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100 ft |
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Suppressing The Fragile Unbelievers
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N/A |
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Tactic |
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N/A |
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Waves of Chaos
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N/A |
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Core |
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100 ft |
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A player may only bear a single Mark at a time. |
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Alter Fate
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N/A |
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