style="color: rgb(255, 165, 0); font-size: 24pt; font-weight: bold;">Engineer
Abilities
List
style="color: rgb(255, 165, 0); font-size: 24pt; font-weight: bold;">Levels
1 to 20
style="color: rgb(218, 165, 32); font-size: 20pt; font-weight: bold;">
Action
Points = AP
Note:
All damage and
cost numbers scale with rank. The numbers noted here are for comparison
value only.
href="http://www.tentonhammer.com/node/42900" target="_blank">Engineer
Guide |
Engineer
Abilities: Levels 21 to 40
style="border-color: rgb(204, 204, 204); width: 600px; text-align: center; vertical-align: middle; margin-left: auto; margin-right: auto;"
border="3" cellpadding="5" cellspacing="3">
NAME
|
RANK
|
COST
|
RANGE
|
CAST
TIME
|
COOLDOWN
|
DESCRIPTION
|
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
Gun Blast
class="style1">
style="width: 55px; height: 54px;" alt="" valign="middle"
src="http://www.tentonhammer.com/image/view/45664">
Path of the Rifleman
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
1
|
style="text-align: center; vertical-align: middle; background-color: rgb(51, 51, 51);">
color="yellow">40 AP
|
style="text-align: center; vertical-align: middle; background-color: rgb(51, 51, 51);">
style="color: rgb(255, 255, 0);">5-100 ft
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
2s
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
None
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
style="font-weight: bold;">A gun attack which
deals 53 damage to your enemy.
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
Spanner Swipe
class="style1">
style="width: 55px; height: 55px;" alt="" valign="middle"
src="http://www.tentonhammer.com/image/view/45684">
Core
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
1
|
style="color: rgb(255, 255, 0); text-align: center; vertical-align: middle; background-color: rgb(98, 98, 98);">
35 AP
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
style="color: rgb(255, 255, 0);">5 ft
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
Instant
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
None
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
style="font-weight: bold;">You clobber your
enemy with your spanner, dealing 25 damage. If the target is Hexed,
then they will become snared, reducing their run speed by 40% for 10
seconds.
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
Flee
class="style1">
style="width: 52px; height: 51px;" alt="" valign="middle"
src="/image/view/41585">
Core
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
1
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
All AP
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
style="color: rgb(255, 255, 0);">N/A
|
style="background-color: rgb(51, 51, 51); color: rgb(255, 255, 0); text-align: center; vertical-align: middle;">
Instant
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
30s
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
You run away in
a mad panic
increasing your run speed by 30 for 10 seconds.
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
Firebomb
class="style1">
style="width: 55px; height: 55px;" alt="" valign="middle"
src="http://www.tentonhammer.com/image/view/45655">
Path of the Grenadier
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
2
|
style="background-color: rgb(98, 98, 98); color: rgb(255, 255, 0); text-align: center; vertical-align: middle;">
25 AP
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
style="color: rgb(255, 255, 0);">65 ft
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
1s
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
None
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
style="color: rgb(0, 0, 153);">
style="color: rgb(255, 255, 0);">
style="font-weight: bold; color: rgb(0, 0, 153);">
style="font-weight: bold;">You toss a grenade
filled with flaming pitch which deals 30 Corporeal damage to your
target.
style="color: rgb(0, 0, 153); font-weight: bold;">
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
Penetrating
Round
style="width: 52px; height: 51px;" alt="" valign="middle"
src="http://www.tentonhammer.com/image/view/45673">
Core
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
3
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
None
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
style="color: rgb(255, 255, 0);">N/A
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
Instant
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
None
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
style="font-weight: bold;">You build an upgrade
into your Gun Turret. The Turret will now be able to blast the target
with an armor-destroying round, dealing 13 damage and reducing their
Armor by 24 for 20 seconds.
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
Gun Turret
class="style1">
style="width: 55px; height: 56px;" alt="" valign="middle"
src="http://www.tentonhammer.com/image/view/45665">
Path of the Rifleman
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
3
|
style="background-color: rgb(98, 98, 98); color: rgb(255, 255, 0); text-align: center; vertical-align: middle;">
110 AP
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
style="color: rgb(255, 255, 0);">N/A
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
2s
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
5s
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
style="color: rgb(0, 0, 153); font-weight: bold;">
style="font-weight: bold;">You construct a
turret with a self-aiming gun which will fire at distant enemies.
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
Field Repair
class="inline center" style="">
style="width: 53px; height: 52px;" alt="" valign="middle"
src="http://www.tentonhammer.com/image/view/45654">
Core
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
3
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
15
AP/Sec
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
style="color: rgb(255, 255, 0);">20 ft
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
Instant
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
None
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
style="font-weight: bold;">*Requires a Turret*
You focus on repairing your turret for up to 3 seconds, restoring 18
health to it every second. This effect will end of you lose your
concentration or run out of action points.
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
Friction Burn
class="style1">
style="width: 53px; height: 51px;" alt="" valign="middle"
src="http://www.tentonhammer.com/image/view/45663">
Path of Tinkerer
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
4
|
style="background-color: rgb(98, 98, 98); color: rgb(255, 255, 0); text-align: center; vertical-align: middle;">
30 AP
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
style="color: rgb(255, 255, 0);">N/A
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
Instant
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
10s
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
style="color: rgb(0, 0, 153);">
style="font-weight: bold;">
style="font-weight: bold;">A powerful swipe
with your spanner which smacks all enemies in front of you up to 30
feet away, dealing 45 Corporeal damage over 9 seconds.
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
Acid Bomb
class="style1">
style="width: 53px; height: 50px;" alt="" valign="middle"
src="http://www.tentonhammer.com/image/view/45636">
Path of Grenadier
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
5
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
25
AP
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
style="color: rgb(255, 255, 0);">65 ft
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
Instant
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
None
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
You toss a
grenade which splatters a corrosive acid everywhere. Your target and
all other enemies within 20 feet of them have Corporeal resistance
reduced by 9 and suffer 56 Corporeal damage over 21 seconds.
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
Flamethrower
class="style1">
style="width: 54px; height: 51px;" alt="" valign="middle"
src="http://www.tentonhammer.com/image/view/45658">
Core
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
6
|
style="background-color: rgb(98, 98, 98); color: rgb(255, 255, 0); text-align: center; vertical-align: middle;">
None
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
style="color: rgb(255, 255, 0);">N/A
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
Instant
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle; color: rgb(255, 255, 0);">
None
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
style="font-weight: bold;">You build an upgrade
into your Flame Turret. The Turret will now be able to release a
searing gout of flame, dealing 0 damage to all targets in front of the
turret up to 0 feet away.
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
Flame Turret
class="style1">
valign="middle"
src="http://www.tentonhammer.com/image/view/45657">
Path
of the Tinkerer
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
6
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
110
AP
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
style="color: rgb(255, 255, 0);">N/A
|
style="background-color: rgb(51, 51, 51); text-align: center; color: rgb(255, 255, 0); vertical-align: middle;">
2s
|
style="background-color: rgb(51, 51, 51); text-align: center; color: rgb(255, 255, 0); vertical-align: middle;">
5s
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
You construct a
turret with a self-firing flamethrower which will attack enemies at
close range.
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
Blunderbuss
Blast
style="width: 54px; height: 51px;" alt="" valign="middle"
src="http://www.tentonhammer.com/image/view/45642">
Path of the Tinkerer
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
6
|
style="background-color: rgb(98, 98, 98); color: rgb(255, 255, 0); text-align: center; vertical-align: middle;">
35 AP
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
style="color: rgb(255, 255, 0);">N/A
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
Instant
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle; color: rgb(255, 255, 0);">
None
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
style="font-weight: bold;">You fire a blast of
short-range pellets which deal 15 damage to all enemies in front of
you, up to 40 feet away.
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
Addling Shot
class="style1">
valign="middle"
src="http://www.tentonhammer.com/image/view/45637">
Core
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
7
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
20
AP
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
style="color: rgb(255, 255, 0);">100 ft
|
style="background-color: rgb(51, 51, 51); text-align: center; color: rgb(255, 255, 0); vertical-align: middle;">
Instant
|
style="background-color: rgb(51, 51, 51); text-align: center; color: rgb(255, 255, 0); vertical-align: middle;">
15s
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
You Detaunt
your target, making them hate you less and causing them to deal 50%
less damage to you for 15 seconds. If you attack anyone that you have
Detaunted, the effect will immediately end.
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
Shock Grenade
class="style1">
style="width: 54px; height: 51px;" alt="" valign="middle"
src="http://www.tentonhammer.com/image/view/45681">
Core
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
8
|
style="background-color: rgb(98, 98, 98); color: rgb(255, 255, 0); text-align: center; vertical-align: middle;">
None
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
style="color: rgb(255, 255, 0);">N/A
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
Instant
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle; color: rgb(255, 255, 0);">
None
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
style="font-weight: bold;">You build an upgrade
into your Bombardment Turret. The Turret will now be able to fire a
compact shot directly at the target which deals 20 Corporeal damage.
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
Bombardment
Turret
valign="middle"
src="http://www.tentonhammer.com/image/view/45643">
Path
of Grenadier
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
8
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
110
AP
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
style="color: rgb(255, 255, 0);">N/A
|
style="background-color: rgb(51, 51, 51); text-align: center; color: rgb(255, 255, 0); vertical-align: middle;">
2s
|
style="background-color: rgb(51, 51, 51); text-align: center; color: rgb(255, 255, 0); vertical-align: middle;">
5s
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
style="font-weight: bold;">You construct a
turret with an auto-firing grenade launcher which will attack enemies
at a moderate range.
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
Point-Blank
class="style1">
style="width: 54px; height: 51px;" alt="" valign="middle"
src="http://www.tentonhammer.com/image/view/45675">
Morale
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
8
|
style="background-color: rgb(98, 98, 98); color: rgb(255, 255, 0); text-align: center; vertical-align: middle;">
Rank 1 Morale
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
style="color: rgb(255, 255, 0);">65 ft
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
Instant
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle; color: rgb(255, 255, 0);">
60s
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
style="font-weight: bold;">A mid-range attack
that deals 80 damage and knocks targeted player away. Monsters will be
knocked down.
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
Incendiary
Rounds
valign="middle"
src="http://www.tentonhammer.com/image/view/45670">
Path
of the Rifleman
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
9
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
40
AP
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
style="color: rgb(255, 255, 0);">5-100 ft
|
style="background-color: rgb(51, 51, 51); text-align: center; color: rgb(255, 255, 0); vertical-align: middle;">
Instant
|
style="background-color: rgb(51, 51, 51); text-align: center; color: rgb(255, 255, 0); vertical-align: middle;">
10s
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
You fire
bullets that burst into flame when they strike the enemy, dealing 105
Corporeal damage over 15 seconds.
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
Barbed Wire
class="style1">
style="width: 54px; height: 51px;" alt="" valign="middle"
src="http://www.tentonhammer.com/image/view/45641">
Core
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
10
|
style="background-color: rgb(98, 98, 98); color: rgb(255, 255, 0); text-align: center; vertical-align: middle;">
30 AP
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
style="color: rgb(255, 255, 0);">N/A
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
Instant
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle; color: rgb(255, 255, 0);">
20s
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
style="font-weight: bold;">You fling coils of
barbed wire all around you, rooting all enemies within 30 feet in place
for 10 seconds. There is a 50% chance of the root breaking with every
hit.
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
Flak Jacket
class="style1">
valign="middle"
src="http://www.tentonhammer.com/image/view/45656">
Core
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
11
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
35
AP
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
style="color: rgb(255, 255, 0);">N/A
|
style="background-color: rgb(51, 51, 51); text-align: center; color: rgb(255, 255, 0); vertical-align: middle;">
2s
|
style="background-color: rgb(51, 51, 51); text-align: center; color: rgb(255, 255, 0); vertical-align: middle;">
None
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
style="font-weight: bold;">You don an
experimental suit of protective gear, increasing your Armor by 22 for
up to 1 hour. This effect will fade after you are hit 20 times. The
armor just might be improved up to a proper Dwarf standard with only a
few hundred years of further work and refinement.
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
Stoutness of
Stone
style="width: 54px; height: 51px;" alt="" valign="middle"
src="http://www.tentonhammer.com/image/view/45689">
Tactic
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
11
|
style="background-color: rgb(98, 98, 98); color: rgb(255, 255, 0); text-align: center; vertical-align: middle;">
None
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
style="color: rgb(255, 255, 0);">N/A
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
Passive
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle; color: rgb(255, 255, 0);">
None
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
style="font-weight: bold;">You recover from
Stuns and Knockdowns 50% quicker. You will still gain immunity based on
the original duration.
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
Unshakable Focus
class="style1">
valign="middle"
src="http://www.tentonhammer.com/image/view/45692">
Morale
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
12
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
Rank
2 Morale
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
style="color: rgb(255, 255, 0);">N/A
|
style="background-color: rgb(51, 51, 51); text-align: center; color: rgb(255, 255, 0); vertical-align: middle;">
Instant
|
style="background-color: rgb(51, 51, 51); text-align: center; color: rgb(255, 255, 0); vertical-align: middle;">
60s
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
style="font-weight: bold;">A cold unyielding
focus increases your damage by 100% for 7 seconds.
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
Hip Shot
class="style1">
style="width: 54px; height: 51px;" alt="" valign="middle"
src="http://www.tentonhammer.com/image/view/45669">
Path of the Rifleman
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
12
|
style="background-color: rgb(98, 98, 98); color: rgb(255, 255, 0); text-align: center; vertical-align: middle;">
35 AP
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
style="color: rgb(255, 255, 0);">100 ft
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
Instant
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle; color: rgb(255, 255, 0);">
10s
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
style="font-weight: bold;">A quick shot from
the hip which deals 30 damage. This attack may be used at close range.
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
High-Explosive
Grenade
valign="middle"
src="http://www.tentonhammer.com/image/view/45668">
Core
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
13
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
None
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
style="color: rgb(255, 255, 0);">N/A
|
style="background-color: rgb(51, 51, 51); text-align: center; color: rgb(255, 255, 0); vertical-align: middle;">
Instant
|
style="background-color: rgb(51, 51, 51); text-align: center; color: rgb(255, 255, 0); vertical-align: middle;">
None
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
style="font-weight: bold;">You build an upgrade
into Bombardment Turret. The Turret will now be able to launch a
grenade packed with explosives at the target, dealing 13 Corporeal
damage to the victim and all enemies within 20 feet of them.
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
Expert
Skirmisher
style="width: 54px; height: 51px;" alt="" valign="middle"
src="http://www.tentonhammer.com/image/view/45652">
Tactic
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
13
|
style="background-color: rgb(98, 98, 98); color: rgb(255, 255, 0); text-align: center; vertical-align: middle;">
None
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
style="color: rgb(255, 255, 0);">N/A
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
Passive
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle; color: rgb(255, 255, 0);">
None
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
style="font-weight: bold;">You deal 25% more
damage when you are within 45 feet of your target, but 20% less damage
when you are further than 45 feet away from them.
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
Flashbang
Grenade
valign="middle"
src="http://www.tentonhammer.com/image/view/45659">
Path
of the Grenadier
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
14
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
35
AP
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
style="color: rgb(255, 255, 0);">65 ft
|
style="background-color: rgb(51, 51, 51); text-align: center; color: rgb(255, 255, 0); vertical-align: middle;">
1s
|
style="background-color: rgb(51, 51, 51); text-align: center; color: rgb(255, 255, 0); vertical-align: middle;">
10s
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
You toss a
grenade which explodes with a burst of force, dealing 45 Corporeal
damage to the target. The blinding flash interrupts the victim and all
enemies within 20 feet of them.
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
Steam Vent
class="style1">
style="width: 54px; height: 51px;" alt="" valign="middle"
src="http://www.tentonhammer.com/image/view/45688">
Core
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
15
|
style="background-color: rgb(98, 98, 98); color: rgb(255, 255, 0); text-align: center; vertical-align: middle;">
None
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
style="color: rgb(255, 255, 0);">N/A
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
Instant
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle; color: rgb(255, 255, 0);">
None
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
style="font-weight: bold;">You build an upgrade
into your Flame Turret. The Turret will now be able to open its
safety-release valves for up to 3 seconds, repeatedly dealing 10
Corporeal damage every 1 second to all targets within 30 feet.
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
Reinforced
Casing
valign="middle"
src="http://www.tentonhammer.com/image/view/45678">
Tactic
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
15
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
None
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
style="color: rgb(255, 255, 0);">N/A
|
style="background-color: rgb(51, 51, 51); text-align: center; color: rgb(255, 255, 0); vertical-align: middle;">
Passive
|
style="background-color: rgb(51, 51, 51); text-align: center; color: rgb(255, 255, 0); vertical-align: middle;">
None
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
Adds 4 Wounds
to your turrets.
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
Concealment
class="style1">
style="width: 54px; height: 51px;" alt="" valign="middle"
src="http://www.tentonhammer.com/image/view/45647">
Morale
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
16
|
style="background-color: rgb(98, 98, 98); color: rgb(255, 255, 0); text-align: center; vertical-align: middle;">
Rank 1 Morale
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
style="color: rgb(255, 255, 0);">N/A
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
Instant
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle; color: rgb(255, 255, 0);">
60s
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
style="font-weight: bold;">With luck and
experience you are able to both Dodge and Disrupt all attacks against
you for 7 seconds.
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
Fragmentation
Grenade
valign="middle"
src="http://www.tentonhammer.com/image/view/45662">
Path
of the Grenadier
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
16
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
40
AP
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
style="color: rgb(255, 255, 0);">65 ft
|
style="background-color: rgb(51, 51, 51); text-align: center; color: rgb(255, 255, 0); vertical-align: middle;">
1s
|
style="background-color: rgb(51, 51, 51); text-align: center; color: rgb(255, 255, 0); vertical-align: middle;">
5s
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
You lob a
grenade which shatters when it hits your enemy, dealing 100 Corporeal
damage over 15 seconds to the target and all other enemies within 20
feet of them.
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
Machine Gun
class="style1">
style="width: 54px; height: 51px;" alt="" valign="middle"
src="http://www.tentonhammer.com/image/view/45672">
Core
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
17
|
style="background-color: rgb(98, 98, 98); color: rgb(255, 255, 0); text-align: center; vertical-align: middle;">
None
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
style="color: rgb(255, 255, 0);">N/A
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
Instant
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle; color: rgb(255, 255, 0);">
None
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
style="font-weight: bold;">You build an upgrade
into your Gun Turret. The Turret will now be able to fire a rapid
series of shots at the target for up to 3 seconds, repeatedly dealing 0
damage twice per second.
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
Stubbornness
class="style1">
valign="middle"
src="http://www.tentonhammer.com/image/view/45690">
Tactic
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
17
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
None
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
style="color: rgb(255, 255, 0);">N/A
|
style="background-color: rgb(51, 51, 51); text-align: center; color: rgb(255, 255, 0); vertical-align: middle;">
Passive
|
style="background-color: rgb(51, 51, 51); text-align: center; color: rgb(255, 255, 0); vertical-align: middle;">
None
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
Increases your
Corporeal resistance by 6.
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
Land Mine
class="style1">
style="width: 54px; height: 51px;" alt="" valign="middle"
src="http://www.tentonhammer.com/image/view/45671">
Path of the Tinkerer
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
18
|
style="background-color: rgb(98, 98, 98); color: rgb(255, 255, 0); text-align: center; vertical-align: middle;">
50 AP
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
style="color: rgb(255, 255, 0);">65 ft
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
1s
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle; color: rgb(255, 255, 0);">
15s
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
style="font-weight: bold;">You fling out a land
mine which arms itself immediately and persists for up to 1 minute. The
mine will detonate when an enemy gets too close, dealing 39 damage to
all enemies within 30 feet and knocking them down for 2 seconds.
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
Steady Aim
class="style1">
valign="middle"
src="http://www.tentonhammer.com/image/view/45686">
Tactic
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
19
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
None
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
style="color: rgb(255, 255, 0);">N/A
|
style="background-color: rgb(51, 51, 51); text-align: center; color: rgb(255, 255, 0); vertical-align: middle;">
Passive
|
style="background-color: rgb(51, 51, 51); text-align: center; color: rgb(255, 255, 0); vertical-align: middle;">
None
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
Increases your
Ballistic skill by 4.
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
Concussion
Grenade
style="width: 54px; height: 51px;" alt="" valign="middle"
src="http://www.tentonhammer.com/image/view/45649">
Path of the Grenadier
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
20
|
style="background-color: rgb(98, 98, 98); color: rgb(255, 255, 0); text-align: center; vertical-align: middle;">
30 AP
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
style="color: rgb(255, 255, 0);">65 ft
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
1s
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle; color: rgb(255, 255, 0);">
10s
|
style="background-color: rgb(98, 98, 98); text-align: center; vertical-align: middle;">
style="font-weight: bold;">You
lob a grenade that releases a powerful shockwave on impact, dealing 45
Corporeal damage to your target and knocking them back a short
distance. Monsters will be knocked down instead.
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
Focused Mind
class="style1">
valign="middle"
src="http://www.tentonhammer.com/image/view/45661">
Morale
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
20
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
Rank
2 Morale
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
style="color: rgb(255, 255, 0);">N/A
|
style="background-color: rgb(51, 51, 51); text-align: center; color: rgb(255, 255, 0); vertical-align: middle;">
Instant
|
style="background-color: rgb(51, 51, 51); text-align: center; color: rgb(255, 255, 0); vertical-align: middle;">
None
|
style="background-color: rgb(51, 51, 51); text-align: center; vertical-align: middle;">
For the next 10
seconds, you will
remove and ignore any silencing, disarming, rooting, snaring effects
and your abilities will build 50% faster and may not be set back.
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