Posted October 12th, 2008 by Dalmarus
Action Points = AP
Note: All damage and cost numbers scale with rank. The numbers noted here are for comparison value only.
Archmage
Guide |
Archmage
Abilities: Levels 21 to 40
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Path of Isha |
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55 AP
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150 ft |
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*Builds Tranquility* Your target regains 33 health immediately, then continues to gain another 87 health over 9 seconds. |
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Path of Asuryan |
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100 ft |
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*Builds Force* Deals 39 Spirit damage to your target. |
![]() Core |
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N/A |
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Path of Asuryan |
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100 ft |
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*Builds Force* Deals 65 Spirit damage to your target over 15 seconds. |
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Core |
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150 ft |
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*Builds Tranquility* Heals your target for 200 health over 15 seconds. |
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Path of Vaul |
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100 ft |
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*Builds Force* Deals 87 Spirit damage over 9 seconds and reduces your target's damage and chance to critically hit by 5%. |
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Path of Asuryan |
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100 ft |
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*Builds Force* You concentrate on your target for up to 6 seconds, repeatedly dealing 46 Spirit damage to them as long as you maintain your concentration. |
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Path of Isha |
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100 ft |
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*Builds Force* Deals 88 Spirit damage to your target over 24 seconds and heals your defensive target for the damage done on each tick. |
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Core |
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100 ft |
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Path of Vaul |
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100 ft |
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None |
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Morale |
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150 ft |
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Path of Isha |
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150 ft |
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*Builds Tranquility* Heals your target for 150 health. This is a fragile spell, and will always be set back by a large amount if you are damaged while casting it. |
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Path of Asuryan |
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100 ft |
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*Builds Force* Your target loses 90 Action Points and takes 25 damage. |
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Core |
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100 ft |
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Resurrects your target with 20% health. |
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Tactic |
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N/A |
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Morale |
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N/A |
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Core |
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N/A |
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Tactic |
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N/A |
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Path of Isha |
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150 ft |
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*Builds Tranquility* *Only usable on group mates* Surrounds an ally with a magical barrier for up to 9 seconds which will absorb up to 125 damage. Each point of High Magic increases shield potency by 5%. |
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Tactic |
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N/A |
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Core |
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150 ft |
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You cleanse an ally's wound and remove one Ailment or Hex. |
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Morale |
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100 ft |
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Tactic |
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N/A |
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Path of Vaul |
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100 ft |
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Tactic |
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N/A |
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Path of Isha |
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N/A |
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*Builds Tranquility* Heals your entire group for 72 health. |
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Morale |
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N/A |
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