So, Do We Call it a Stealth Nerf...or a Nerf of Stealth?



Victor "Sporkfire" Wachter, Turbine Community Relations Manager, opened a thread on the official Dungeons & Dragons Online forums to discuss the changes made to stealth skills and invisibility in the Beta 5 Update. Here's what he had to say:


In the Beta 5 Update, we released an adjustment to stealth skills and invisibility. This update has generated its fair share of opinions in the community. We are interested in your feedback and suggestions and ask that you use this thread to share it with us.



The previous system for stealth and invisibility allowed players to complete dungeons and gain XP with little to no risk. The update was made in order to keep the dungeon experience challenging. However, the Dev Team is currently evaluating the changes, and identifying actions that should not included with those that currently break stealth and invisibility. If we make any adjustments to the system (and although we are evaluating it, we can’t promise we will change anything), we will be sure to let you know.



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Last Updated: Mar 13, 2016

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Karen is H.D.i.C. (Head Druid in Charge) at EQHammer. She likes chocolate chip pancakes, warm hugs, gaming so late that it's early, and rooting things and covering them with bees. Don't read her Ten Ton Hammer column every Tuesday. Or the EQHammer one every Thursday, either.

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