Posted November 29th, 2006 by Shayalyn
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Psioncists are primarily known for the their crowd control spells but they bring much more to the group in the form of added damage, counterpselling, energy regeneration buffsm and the ability to heal group members' mana. Sigil's Official Description The Psionicist is the master of the psionic energies, having abilities to give the power to blast foes with mental energy, create large area destructive spells, stop a foe's heart and even enter opponents minds, rendering them paralyzed. The Psionicist uses powers to destroy the enemy ranks and to protect and augment his allies. The Psionicist is a poor melee combatant, but his vast mental powers more than make up for it. |
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Psionicist at a GlanceRaces: High Elf, Thestran, Dark Elf, Gnome, Kurashasa, Mordebi, Qaliathari, Goblin, Kojani, Half Elf, RakiArmor: Light Weapons: Daggers, two-handed staffs Quick Links
Class News & Information: |
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CONCENTRATIONS |
| Psionicists can choose to be in one of five concentrations at any given time. Pscionicist concentrations are: Astral Form, Phrenic Range, Thought Thief, Cerebral Bastion and Greater Astral Form. Each concentration has a specific benefit. The first concentration, Astral Form, is available at level 10. As the Psionicist gains in levels she will gain access to additional concentrations. When the psionicist is able to learn a new concentration he will be notified by his trainer to seek out this new information at a gestalt somewhere in Telon. Gestalts are ruins scattered around Telon that Psionicists must visit to learn some new abilities and spells. |
CROWD CONTROL |
The Psionicist is the best crowd control class in Vanguard. The Psionicist has three main forms of crowd control: Charm, Mesmerizing, and Simulacrum. Charm Psionicists can charm MOBs, not only taking them out of the fight, but forcing them to fight on behalf of the psionicist, thus giving the psionicist a temporary pet. Only one MOB may be charmed at any given time. Using crowd control spells creates great hate and it is important that the Psionicists reduces that hate before releasing her pet. One way many pscionicists reduce hate is by releasing the charmed pet while the last enemy is close to death and then “mezzing” the MOB and casting mindwipe. This will give the tank a better change of gaining aggro. There are 2 lines of Psionicist charm spells.
Mesmerizing “Mezzing” a MOB simply means putting it to sleep. It will not be able to attack, cast or engage in battle. If the MOB is attacked the mez will be broken. MOBs that are mezzed will appear faded. There are two types of psionicist mezzes.
Simulacrum This is a clone spell which produces a duplicate of the target, attacking the enemy but doing no damage. The clone distracts the MOB while your group fights other enemies. Each time the enemy attacks the clone it has to see through the illusion and dispel the clone. |
GESTALTS |
Psionicists gain new skills and abilities not only by visiting their trainer but by finding relics, called Gestalts, scattered across the world of Telon. Psionicist trainers will notify you when you are ready to learn a new ability from a gestalt and they will mark the location on your map. Presently psionicists can learn all their concentrations at gestalts along with the following spells: Telekentic Blast, Corporeal Hammer, Resurgence, Mass Expansive Mind and Mass Amnesia. |
WEAKNESSES |
| A weakness is a player created vulnerability in your enemy that remains for a short period of time. Some weaknesses can be exploited by using certain skills. When one exploits a weakness the attack used becomes more powerful and may add more than additional damage but may debuff the enemy or buff you or your party. Psionicists can create three weaknesses: Lethargic, Stunned and Vulnerable. They also can exploit the Enraged and Shaken weaknesses. |
GLOBAL CHAT |
Psionicists can enter into a special global chat with other Psionicists when using a special Union of Thought ability. There is no other global chat in Vanguard other than that for Psionicists. |
TYPES OF SPELLS |
| Damage
Spells While psionicists excel at crowd controls and have many useful utility spells, they can also adequately fill the role of damage dealer. Pscionicists have very powerful damage over time spells (DoTs) along with potent direct damage spells and area of attack spells. Mindspy Psionicists will be able to read enemy minds and rumor has it that they can gain special temporary abilities to fight against monsters. Buffs Psionicists are the best power (mana) regeneration buffer class and they have the ability to heal other players energy bars. Psionicists have lots of other buffs including increased resistances, attribute increases and more. Illusions Psionicists are masters of illusions and can transform their appearance into other races and even make them and their group become invisible. Right now illusions will not effect your faction but Sigil has said it is their intention that these illusions will someday temporarily change your faction. |
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